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authorCampbell Barton <ideasman42@gmail.com>2009-04-19 18:57:52 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-04-19 18:57:52 +0400
commit7dbc9dc719c3eb0823e4f9e7ae94a479f9427ea7 (patch)
treeabaae0ea91ef351379f72f00c31f5a67ae0865af /source/gameengine/GameLogic/SCA_PythonController.cpp
parent8d2cb5bea44f4245dd17f2d82cbd0251d8090fd5 (diff)
BGE Python API cleanup - no functionality changes
- comments to PyObjectPlus.h - remove unused/commented junk. - renamed PyDestructor to py_base_dealloc for consistency - all the PyTypeObject's were still using the sizeof() their class, can use sizeof(PyObjectPlus_Proxy) now which is smaller too.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_PythonController.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.cpp12
1 files changed, 4 insertions, 8 deletions
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp
index 687ae421af1..0d096385fa9 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonController.cpp
@@ -227,9 +227,9 @@ PyTypeObject SCA_PythonController::Type = {
PyObject_HEAD_INIT(NULL)
0,
"SCA_PythonController",
- sizeof(SCA_PythonController),
+ sizeof(PyObjectPlus_Proxy),
0,
- PyDestructor,
+ py_base_dealloc,
0,
0,
0,
@@ -441,9 +441,7 @@ SCA_PythonController::PyGetSensor(PyObject* self, PyObject* value)
}
}
- char emsg[96];
- PyOS_snprintf( emsg, sizeof( emsg ), "Unable to find requested sensor \"%s\"", scriptArg );
- PyErr_SetString(PyExc_AttributeError, emsg);
+ PyErr_Format(PyExc_AttributeError, "Unable to find requested sensor \"%s\"", scriptArg);
return NULL;
}
@@ -470,9 +468,7 @@ SCA_PythonController::PyGetActuator(PyObject* self, PyObject* value)
}
}
- char emsg[96];
- PyOS_snprintf( emsg, sizeof( emsg ), "Unable to find requested actuator \"%s\"", scriptArg );
- PyErr_SetString(PyExc_AttributeError, emsg);
+ PyErr_Format(PyExc_AttributeError, "Unable to find requested actuator \"%s\"", scriptArg);
return NULL;
}