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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-06-30 01:51:27 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-06-30 01:51:27 +0400
commitab7794392e9708ddbba24d9b444f61c06b19099b (patch)
tree740cf3b9a4082dbc908dbb891aed558a5385be8b /source/gameengine/GameLogic/SCA_PythonController.cpp
parent6d7a43dd5440002128a7b1b3fa30661f9b9626a9 (diff)
Fix for bug #7753: after game engine drawing with vertex arrays,
nurbs/curves/text dissappears. This also removes the "vertex arrays" option and enables it always for OpenGL version >= 1.1 - there's no need to have an option to make things render faster disabled by default, also it should work stable now.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_PythonController.cpp')
0 files changed, 0 insertions, 0 deletions