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author | Campbell Barton <ideasman42@gmail.com> | 2006-05-14 07:11:55 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2006-05-14 07:11:55 +0400 |
commit | b817c78b0d5c7bd50ac4bf2c4b21751d61cc2342 (patch) | |
tree | 652dd6fec474dc44b9374ea58e970dca9b67237c /source/gameengine/GameLogic/SCA_PythonController.cpp | |
parent | 4a5826fa83f15dad702a65438b36ec6d1f0f30df (diff) |
Applied patch 4188 with some modifications.
https://projects.blender.org/tracker/index.php?func=detail&aid=4188&group_id=9&atid=127
* Sped up export of UV coords,
* Use Mesh instead of NMesh
* Use BPyMesh GetMeshFromObject so correct object materials are exported as well as modifiers applied.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_PythonController.cpp')
0 files changed, 0 insertions, 0 deletions