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authorCampbell Barton <ideasman42@gmail.com>2010-07-26 21:46:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-07-26 21:46:10 +0400
commitf7b046c108747a32e498f2408b1891a1e719d8d6 (patch)
tree6dcd13868aba9f86c3a7c13023f71b002385496d /source/gameengine/GameLogic/SCA_PythonController.cpp
parent62fe4bcd770c1076f8223792e74284726012f6a9 (diff)
Hopefully fix building with MSVC 2008 from rev 30746.
SCA_PythonController.cpp(303) : error C2133: 'mod_path' : unknown size
Diffstat (limited to 'source/gameengine/GameLogic/SCA_PythonController.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp
index b6087d7af53..bcc61b533c3 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonController.cpp
@@ -300,10 +300,10 @@ bool SCA_PythonController::Import()
Py_XDECREF(m_function);
m_function= NULL;
- char mod_path[m_scriptText.Length()+1];
+ STR_String mod_path_str= m_scriptText; /* just for storage, use C style string access */
+ char *mod_path= mod_path_str.Ptr();
char *function_string;
- strcpy(mod_path, m_scriptText.Ptr());
function_string= strrchr(mod_path, '.');
if(function_string == NULL) {