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authorErwin Coumans <blender@erwincoumans.com>2006-05-14 07:39:07 +0400
committerErwin Coumans <blender@erwincoumans.com>2006-05-14 07:39:07 +0400
commit337a84ee969ff2c86452f1e54d46beab5ee0d268 (patch)
tree961d44d19bff41e67facb05110b1b659793d4314 /source/gameengine/GameLogic/SCA_PythonController.h
parentb817c78b0d5c7bd50ac4bf2c4b21751d61cc2342 (diff)
GamePython related: changed ordering of python destruction, and reverted some python changes (it caused problems)
Diffstat (limited to 'source/gameengine/GameLogic/SCA_PythonController.h')
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/GameLogic/SCA_PythonController.h b/source/gameengine/GameLogic/SCA_PythonController.h
index 574bf35be7e..da2cd4b0bcd 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.h
+++ b/source/gameengine/GameLogic/SCA_PythonController.h
@@ -54,6 +54,10 @@ class SCA_PythonController : public SCA_IController
public:
static SCA_PythonController* m_sCurrentController; // protected !!!
+ //for debugging
+ //virtual CValue* AddRef();
+ //virtual int Release(); // Release a reference to this value (when reference count reaches 0, the value is removed from the heap)
+
SCA_PythonController(SCA_IObject* gameobj,PyTypeObject* T = &Type);
virtual ~SCA_PythonController();