diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-04-17 23:05:53 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2010-04-17 23:05:53 +0400 |
commit | 4cf697de8913e91e9091a12afbd37f5ebd4c9940 (patch) | |
tree | 3ab3ea56d24c12abfcb9dd027b8a917f2bff639b /source/gameengine/GameLogic/SCA_PythonKeyboard.cpp | |
parent | 392e1da1790d252f0f156379c1d5507959a4e17a (diff) |
- for BGE mouse and keyboard events use tuples rather then lists
- pep8 corrections
Diffstat (limited to 'source/gameengine/GameLogic/SCA_PythonKeyboard.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_PythonKeyboard.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/GameLogic/SCA_PythonKeyboard.cpp b/source/gameengine/GameLogic/SCA_PythonKeyboard.cpp index ef6d2ad8cab..ddac506e679 100644 --- a/source/gameengine/GameLogic/SCA_PythonKeyboard.cpp +++ b/source/gameengine/GameLogic/SCA_PythonKeyboard.cpp @@ -102,9 +102,9 @@ PyObject* SCA_PythonKeyboard::pyattr_get_events(void *self_v, const KX_PYATTRIBU if (inevent.m_status != SCA_InputEvent::KX_NO_INPUTSTATUS) { - PyObject* keypair = PyList_New(2); - PyList_SET_ITEM(keypair, 0, PyLong_FromSsize_t(i)); - PyList_SET_ITEM(keypair, 1, PyLong_FromSsize_t(inevent.m_status)); + PyObject* keypair = PyTuple_New(2); + PyTuple_SET_ITEM(keypair, 0, PyLong_FromSsize_t(i)); + PyTuple_SET_ITEM(keypair, 1, PyLong_FromSsize_t(inevent.m_status)); PyList_Append(resultlist, keypair); } } |