diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-08-27 07:25:02 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-08-27 07:25:02 +0400 |
commit | c96f28a718b0c94b52781cc91d384d2aeedf8c02 (patch) | |
tree | d164435bb63ce61131d8689a3cbbdfda65a4c9c4 /source/gameengine/GameLogic/SCA_RandomActuator.cpp | |
parent | 69260601851bfcf1193b95950e37abf1d662b0a4 (diff) |
- use %u rather tham %d for unsigned ints in string formatting funcs.
- replace (strlen(str) == 0) with str[0]=='\0'
Diffstat (limited to 'source/gameengine/GameLogic/SCA_RandomActuator.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_RandomActuator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.cpp b/source/gameengine/GameLogic/SCA_RandomActuator.cpp index 3a6b00198e1..d76f3f775a5 100644 --- a/source/gameengine/GameLogic/SCA_RandomActuator.cpp +++ b/source/gameengine/GameLogic/SCA_RandomActuator.cpp @@ -152,7 +152,7 @@ bool SCA_RandomActuator::Update() /* If x_1, x_2, ... is a sequence of random numbers with uniform */ /* distribution between zero and one, k is the first integer for */ /* which the product x_1*x_2*...*x_k < exp(-\lamba). */ - float a = 0.0, b = 0.0; + float a, b; int res = 0; /* The - sign is important here! The number to test for, a, must be */ /* between 0 and 1. */ |