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authorCampbell Barton <ideasman42@gmail.com>2011-09-03 06:15:49 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-09-03 06:15:49 +0400
commit0cd5dce245762b3fb3fd195dde3bd9ddaeb48970 (patch)
tree7e7f9033dababa306b7fa0265c7ef7e38dd7dc3e /source/gameengine/GameLogic/SCA_RandomActuator.cpp
parent8e3d1084b2a73aaa308ceda7a2e777e3d1990690 (diff)
whitespace edits
Diffstat (limited to 'source/gameengine/GameLogic/SCA_RandomActuator.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_RandomActuator.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.cpp b/source/gameengine/GameLogic/SCA_RandomActuator.cpp
index d76f3f775a5..c9d11a27c76 100644
--- a/source/gameengine/GameLogic/SCA_RandomActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomActuator.cpp
@@ -207,10 +207,10 @@ bool SCA_RandomActuator::Update()
sensible values. The termination condition states two
things:
1. s >= 0 is not allowed: to prevent the distro from
- getting a bias towards high values. This is a small
+ getting a bias towards high values. This is a small
correction, really, and might also be left out.
2. s == 0 is not allowed: to prevent a division by zero
- when renormalising the drawn value to the desired
+ when renormalising the drawn value to the desired
distribution shape. As a side effect, the distro will
never yield the exact mean.
I am not sure whether this is consistent, since the error