diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
commit | 98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch) | |
tree | 44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/GameLogic/SCA_RandomActuator.h | |
parent | 53f0c3b018a995bbada591351568e4bb217dd1df (diff) |
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_RandomActuator.h')
-rw-r--r-- | source/gameengine/GameLogic/SCA_RandomActuator.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.h b/source/gameengine/GameLogic/SCA_RandomActuator.h index f84c44b43c9..2eb9b8d5d14 100644 --- a/source/gameengine/GameLogic/SCA_RandomActuator.h +++ b/source/gameengine/GameLogic/SCA_RandomActuator.h @@ -91,6 +91,8 @@ class SCA_RandomActuator : public SCA_IActuator virtual CValue* GetReplica(); virtual void ProcessReplica(); + +#ifndef DISABLE_PYTHON /* --------------------------------------------------------------------- */ /* Python interface ---------------------------------------------------- */ @@ -109,6 +111,9 @@ class SCA_RandomActuator : public SCA_IActuator KX_PYMETHOD_DOC_VARARGS(SCA_RandomActuator, setFloatUniform); KX_PYMETHOD_DOC_VARARGS(SCA_RandomActuator, setFloatNormal); KX_PYMETHOD_DOC_VARARGS(SCA_RandomActuator, setFloatNegativeExponential); + +#endif // DISABLE_PYTHON + }; /* end of class KX_EditObjectActuator : public SCA_PropertyActuator */ #endif |