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author | Ton Roosendaal <ton@blender.org> | 2009-06-28 13:35:37 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2009-06-28 13:35:37 +0400 |
commit | 6998a0f47b673591f8561cda35d50e93979de32c (patch) | |
tree | f6e0540fe68cd1fd863d7d0227a703567f1bcce1 /source/gameengine/GameLogic/SCA_RandomSensor.cpp | |
parent | 2fac3f355007c2cb620649bc0e25995932bd78f8 (diff) |
2.5
Bugfixes:
- Preview Icon for render result crashed, there was still need for a scene
pointer to be passed on.
- Added quick fix for preventing shaded drawmode to call render while
rendering is in progress. It crashes badly.
Rendering while UI is alive is still in probation, most UI stuff will
probably get blocked, with exception from inspecting buttons and using
the image window.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_RandomSensor.cpp')
0 files changed, 0 insertions, 0 deletions