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authorCampbell Barton <ideasman42@gmail.com>2012-11-21 06:28:36 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-11-21 06:28:36 +0400
commit3fd388fb06e474a4e9e2f6816eb0a0b95ab433e7 (patch)
tree214a3ade3c842bc301aa6bedf7f3f826c873b2a6 /source/gameengine/GameLogic/SCA_RandomSensor.cpp
parent387bb73e4343be164f167565cefebbee613cdb7b (diff)
py api cleanup, replace use...
- PyLong_FromSsize_t --> PyLong_FromLong - PyLong_AsSsize_t --> PyLong_AsLong In all places except for those where python api expects PySsize_t (index lookups mainly). - use PyBool_FromLong in a few areas of the BGE. - fix incorrect assumption in the BGE that PySequence_Check() means PySequence_Fast_ functions can be used.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_RandomSensor.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_RandomSensor.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/GameLogic/SCA_RandomSensor.cpp b/source/gameengine/GameLogic/SCA_RandomSensor.cpp
index 7199ee6cf22..4e93556453a 100644
--- a/source/gameengine/GameLogic/SCA_RandomSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomSensor.cpp
@@ -168,7 +168,7 @@ PyAttributeDef SCA_RandomSensor::Attributes[] = {
PyObject *SCA_RandomSensor::pyattr_get_seed(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
SCA_RandomSensor* self = static_cast<SCA_RandomSensor*>(self_v);
- return PyLong_FromSsize_t(self->m_basegenerator->GetSeed());
+ return PyLong_FromLong(self->m_basegenerator->GetSeed());
}
int SCA_RandomSensor::pyattr_set_seed(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
@@ -178,7 +178,7 @@ int SCA_RandomSensor::pyattr_set_seed(void *self_v, const KX_PYATTRIBUTE_DEF *at
PyErr_SetString(PyExc_TypeError, "sensor.seed = int: Random Sensor, expected an integer");
return PY_SET_ATTR_FAIL;
}
- self->m_basegenerator->SetSeed(PyLong_AsSsize_t(value));
+ self->m_basegenerator->SetSeed(PyLong_AsLong(value));
return PY_SET_ATTR_SUCCESS;
}