diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-09-15 20:13:32 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-09-15 20:13:32 +0400 |
commit | 9b518710c678a48c829be6d2432eba427f733bdf (patch) | |
tree | 0850efebe963bb55cbc129268a2961d8a054664a /source/gameengine/GameLogic/SCA_TimeEventManager.cpp | |
parent | 95a3f4109682c12145de4523157e2a968b83719d (diff) |
update for MingW/CMake
- ignore MSVC warnings when FREE_WINDOWS is defined to quiet warnings.
- the CMake flags were not being set correctly making blender have weirdo colors (no -funsigned-char).
Diffstat (limited to 'source/gameengine/GameLogic/SCA_TimeEventManager.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_TimeEventManager.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/gameengine/GameLogic/SCA_TimeEventManager.cpp b/source/gameengine/GameLogic/SCA_TimeEventManager.cpp index d794a4f1227..8b99fd669a9 100644 --- a/source/gameengine/GameLogic/SCA_TimeEventManager.cpp +++ b/source/gameengine/GameLogic/SCA_TimeEventManager.cpp @@ -26,8 +26,7 @@ * ***** END GPL LICENSE BLOCK ***** */ -#ifdef WIN32 - +#if defined(WIN32) && !defined(FREE_WINDOWS) // This warning tells us about truncation of __long__ stl-generated names. // It can occasionally cause DevStudio to have internal compiler warnings. #pragma warning( disable : 4786 ) |