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authorHamed Zaghaghi <hamed.zaghaghi@gmail.com>2008-02-04 05:33:27 +0300
committerHamed Zaghaghi <hamed.zaghaghi@gmail.com>2008-02-04 05:33:27 +0300
commit47b53510a56e80a6d82589334437ffbc706b5b67 (patch)
treeff48818dab8312318fa61c6130c62960ee6b9c78 /source/gameengine/GameLogic/SConscript
parent2da3bd32dd34e44a326a30c43b33e75dc65ce95a (diff)
parentbf4d79c47b9865a75ab0d6bb5649a8edce53a57d (diff)
merging game_engine branch changes into trunk, 2d-filters and opengl speedup
Diffstat (limited to 'source/gameengine/GameLogic/SConscript')
-rw-r--r--source/gameengine/GameLogic/SConscript1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/GameLogic/SConscript b/source/gameengine/GameLogic/SConscript
index 7a2c3d91e72..1ca884f6dec 100644
--- a/source/gameengine/GameLogic/SConscript
+++ b/source/gameengine/GameLogic/SConscript
@@ -5,6 +5,7 @@ sources = env.Glob('*.cpp') + env.Glob('Joystick/*.cpp')
incs = '. #/source/kernel/gen_system #/intern/string'
incs += ' #/source/gameengine/Expressions #/intern/moto/include'
+incs += ' #/source/gameengine/Rasterizer'
incs += ' ' + env['BF_PYTHON_INC']
incs += ' ' + env['BF_SDL_INC']