diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
commit | 98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch) | |
tree | 44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/GameLogic/SConscript | |
parent | 53f0c3b018a995bbada591351568e4bb217dd1df (diff) |
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/GameLogic/SConscript')
-rw-r--r-- | source/gameengine/GameLogic/SConscript | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/source/gameengine/GameLogic/SConscript b/source/gameengine/GameLogic/SConscript index 1530c71c7f3..3840754ed06 100644 --- a/source/gameengine/GameLogic/SConscript +++ b/source/gameengine/GameLogic/SConscript @@ -7,9 +7,6 @@ incs = '. #/source/kernel/gen_system #/intern/string' incs += ' #/source/gameengine/Expressions #/intern/moto/include' incs += ' #/source/gameengine/Rasterizer #/source/gameengine/SceneGraph' -incs += ' ' + env['BF_PYTHON_INC'] - - defs = [] if env['WITH_BF_SDL']: @@ -17,6 +14,11 @@ if env['WITH_BF_SDL']: else: defs.append('DISABLE_SDL') +if env['WITH_BF_PYTHON']: + incs += ' ' + env['BF_PYTHON_INC'] +else: + defs.append('DISABLE_PYTHON') + if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'): if env['BF_DEBUG']: defs.append('_DEBUG') |