diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-07-20 14:24:53 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-07-20 14:24:53 +0400 |
commit | 4d0a6fee4af4be5877d2a69321913ad39039b76b (patch) | |
tree | b8d233dee4020746ba3703a589a3262da2d2c9de /source/gameengine/GameLogic | |
parent | b76009232eea8d299fa2bec52c44dc76872705fb (diff) |
cmake option to disable SDL,
bpy_interface.c - change order of checking scripts to avoid calling stat on .py files.
Diffstat (limited to 'source/gameengine/GameLogic')
-rw-r--r-- | source/gameengine/GameLogic/CMakeLists.txt | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/CMakeLists.txt b/source/gameengine/GameLogic/CMakeLists.txt index 7e2bc85bd1f..530664dce55 100644 --- a/source/gameengine/GameLogic/CMakeLists.txt +++ b/source/gameengine/GameLogic/CMakeLists.txt @@ -35,8 +35,13 @@ SET(INC ../../../intern/moto/include ../../../source/gameengine/Rasterizer ${PYTHON_INC} - ${SDL_INC} ) +IF(WITH_SDL) + SET(INC ${INC} ${SDL_INC}) +ELSE(WITH_SDL) + ADD_DEFINITIONS(-DDISABLE_SDL) +ENDIF(WITH_SDL) + BLENDERLIB(bf_logic "${SRC}" "${INC}") #env.BlenderLib ( 'bf_logic', sources, Split(incs), [], libtype=['game','player'], priority=[30, 110] ) |