diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2009-05-11 01:30:30 +0400 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2009-05-11 01:30:30 +0400 |
commit | 89c2d80d32228a140f27b2b2c0e25b30fc1394a8 (patch) | |
tree | 2594e909de3981052f013c04bfe7d97185a98a6b /source/gameengine/GameLogic | |
parent | a6721e549d560c12c07a6a0f14ada3c429d4bc79 (diff) |
Linux compilation problem, better fix
Diffstat (limited to 'source/gameengine/GameLogic')
-rw-r--r-- | source/gameengine/GameLogic/SCA_2DFilterActuator.cpp | 2 | ||||
-rw-r--r-- | source/gameengine/GameLogic/SCA_2DFilterActuator.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp index 1aaa59ee207..7682f6755ef 100644 --- a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp +++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp @@ -95,7 +95,7 @@ bool SCA_2DFilterActuator::Update() } -void SCA_2DFilterActuator::SetShaderText(STR_String& text) +void SCA_2DFilterActuator::SetShaderText(const char *text) { m_shaderText = text; } diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.h b/source/gameengine/GameLogic/SCA_2DFilterActuator.h index aea3a35d404..13b9997a010 100644 --- a/source/gameengine/GameLogic/SCA_2DFilterActuator.h +++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.h @@ -60,7 +60,7 @@ public: PyTypeObject* T=&Type ); - void SetShaderText(STR_String& text); + void SetShaderText(const char *text); virtual ~SCA_2DFilterActuator(); virtual bool Update(); |