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authorBenoit Bolsee <benoit.bolsee@online.be>2009-05-11 01:30:30 +0400
committerBenoit Bolsee <benoit.bolsee@online.be>2009-05-11 01:30:30 +0400
commit89c2d80d32228a140f27b2b2c0e25b30fc1394a8 (patch)
tree2594e909de3981052f013c04bfe7d97185a98a6b /source/gameengine/GameLogic
parenta6721e549d560c12c07a6a0f14ada3c429d4bc79 (diff)
Linux compilation problem, better fix
Diffstat (limited to 'source/gameengine/GameLogic')
-rw-r--r--source/gameengine/GameLogic/SCA_2DFilterActuator.cpp2
-rw-r--r--source/gameengine/GameLogic/SCA_2DFilterActuator.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
index 1aaa59ee207..7682f6755ef 100644
--- a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
@@ -95,7 +95,7 @@ bool SCA_2DFilterActuator::Update()
}
-void SCA_2DFilterActuator::SetShaderText(STR_String& text)
+void SCA_2DFilterActuator::SetShaderText(const char *text)
{
m_shaderText = text;
}
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.h b/source/gameengine/GameLogic/SCA_2DFilterActuator.h
index aea3a35d404..13b9997a010 100644
--- a/source/gameengine/GameLogic/SCA_2DFilterActuator.h
+++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.h
@@ -60,7 +60,7 @@ public:
PyTypeObject* T=&Type
);
- void SetShaderText(STR_String& text);
+ void SetShaderText(const char *text);
virtual ~SCA_2DFilterActuator();
virtual bool Update();