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author | Campbell Barton <ideasman42@gmail.com> | 2012-06-20 20:43:48 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-06-20 20:43:48 +0400 |
commit | a744fed46c1378d5aa6996bf0be5421c0a1c27d4 (patch) | |
tree | d3bc5d00611058db31a8d0277edbecd42e3cd3a0 /source/gameengine/GameLogic | |
parent | ea122cf59bebf1f69559c76aae796e1f44c2e870 (diff) |
style cleanup
Diffstat (limited to 'source/gameengine/GameLogic')
-rw-r--r-- | source/gameengine/GameLogic/SCA_PythonController.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp index 9c8e6fe99b4..94a8628ca79 100644 --- a/source/gameengine/GameLogic/SCA_PythonController.cpp +++ b/source/gameengine/GameLogic/SCA_PythonController.cpp @@ -209,7 +209,7 @@ SCA_IActuator* SCA_PythonController::LinkedActuatorFromPy(PyObject *value) else if (PyObject_TypeCheck(value, &SCA_IActuator::Type)) { PyObjectPlus *value_plus= BGE_PROXY_REF(value); for (it = lacts.begin(); it!= lacts.end(); ++it) { - if ( static_cast<SCA_IActuator*>(value_plus) == (*it) ) { + if (static_cast<SCA_IActuator*>(value_plus) == (*it)) { return *it; } } |