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authorBenoit Bolsee <benoit.bolsee@online.be>2008-03-01 22:46:50 +0300
committerBenoit Bolsee <benoit.bolsee@online.be>2008-03-01 22:46:50 +0300
commit0db0f5734d358676b11eccc702cf02adb3174b7e (patch)
treedbed0e86663eeabe8d333892958310878bfbe533 /source/gameengine/GameLogic
parent44314581dc934dc99c9504edf671118a9f988b68 (diff)
Various mem leaks related to CValue reference count fixed
Diffstat (limited to 'source/gameengine/GameLogic')
-rw-r--r--source/gameengine/GameLogic/SCA_IObject.cpp3
-rw-r--r--source/gameengine/GameLogic/SCA_KeyboardSensor.cpp3
-rw-r--r--source/gameengine/GameLogic/SCA_LogicManager.cpp9
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyActuator.cpp10
4 files changed, 20 insertions, 5 deletions
diff --git a/source/gameengine/GameLogic/SCA_IObject.cpp b/source/gameengine/GameLogic/SCA_IObject.cpp
index 8971135ecda..fae1b5dfa6b 100644
--- a/source/gameengine/GameLogic/SCA_IObject.cpp
+++ b/source/gameengine/GameLogic/SCA_IObject.cpp
@@ -101,6 +101,7 @@ SCA_ActuatorList& SCA_IObject::GetActuators()
void SCA_IObject::AddSensor(SCA_ISensor* act)
{
+ act->AddRef();
m_sensors.push_back(act);
}
@@ -108,6 +109,7 @@ void SCA_IObject::AddSensor(SCA_ISensor* act)
void SCA_IObject::AddController(SCA_IController* act)
{
+ act->AddRef();
m_controllers.push_back(act);
}
@@ -115,6 +117,7 @@ void SCA_IObject::AddController(SCA_IController* act)
void SCA_IObject::AddActuator(SCA_IActuator* act)
{
+ act->AddRef();
m_actuators.push_back(act);
}
diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp b/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
index fb8c340b09e..4898dbed95f 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
@@ -212,6 +212,7 @@ void SCA_KeyboardSensor::AddToTargetProp(int keyIndex)
newprop.SetLength(oldlength - 1);
CStringValue * newstringprop = new CStringValue(newprop, m_targetprop);
GetParent()->SetProperty(m_targetprop, newstringprop);
+ newstringprop->Release();
}
} else {
/* append */
@@ -219,6 +220,7 @@ void SCA_KeyboardSensor::AddToTargetProp(int keyIndex)
STR_String newprop = tprop->GetText() + pchar;
CStringValue * newstringprop = new CStringValue(newprop, m_targetprop);
GetParent()->SetProperty(m_targetprop, newstringprop);
+ newstringprop->Release();
}
} else {
if (!IsDelete(keyIndex)) {
@@ -227,6 +229,7 @@ void SCA_KeyboardSensor::AddToTargetProp(int keyIndex)
STR_String newprop = pchar;
CStringValue * newstringprop = new CStringValue(newprop, m_targetprop);
GetParent()->SetProperty(m_targetprop, newstringprop);
+ newstringprop->Release();
}
}
}
diff --git a/source/gameengine/GameLogic/SCA_LogicManager.cpp b/source/gameengine/GameLogic/SCA_LogicManager.cpp
index 8b79703a6fc..048d6992c73 100644
--- a/source/gameengine/GameLogic/SCA_LogicManager.cpp
+++ b/source/gameengine/GameLogic/SCA_LogicManager.cpp
@@ -51,6 +51,10 @@ SCA_LogicManager::SCA_LogicManager()
SCA_LogicManager::~SCA_LogicManager()
{
+ /* AddRef() is not used when the objects are added to m_mapStringToGameObjects
+ so Release() should not be used either. The memory leak big is fixed
+ in BL_ConvertBlenderObjects()
+
int numgameobj = m_mapStringToGameObjects.size();
for (int i = 0; i < numgameobj; i++)
{
@@ -58,8 +62,9 @@ SCA_LogicManager::~SCA_LogicManager()
assert(gameobjptr);
if (gameobjptr)
(*gameobjptr)->Release();
-
+
}
+ */
/*for (int i=0;i<m_sensorcontrollermap.size();i++)
{
vector<SCA_IController*>* controllerarray = *(m_sensorcontrollermap[i]);
@@ -72,6 +77,8 @@ SCA_LogicManager::~SCA_LogicManager()
}
m_eventmanagers.clear();
m_sensorcontrollermapje.clear();
+ m_removedActuators.clear();
+ m_activeActuators.clear();
}
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
index c3e2066fc65..c798503ae8a 100644
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
@@ -90,12 +90,11 @@ bool SCA_PropertyActuator::Update()
if (oldprop)
{
oldprop->SetValue(newval);
- newval->Release();
} else
{
propowner->SetProperty(m_propname,newval);
}
-
+ newval->Release();
break;
}
case KX_ACT_PROP_ADD:
@@ -123,9 +122,11 @@ bool SCA_PropertyActuator::Update()
CValue* copyprop = m_sourceObj->GetProperty(m_exprtxt);
if (copyprop)
{
+ CValue *val = copyprop->GetReplica();
GetParent()->SetProperty(
m_propname,
- copyprop->GetReplica());
+ val);
+ val->Release();
}
}
@@ -239,11 +240,12 @@ PyObject* SCA_PropertyActuator::PySetProperty(PyObject* self, PyObject* args, Py
CValue* prop = GetParent()->FindIdentifier(nameArg);
- if (prop) {
+ if (!prop->IsError()) {
m_propname = nameArg;
} else {
; /* not found ... */
}
+ prop->Release();
Py_Return;
}