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authorKent Mein <mein@cs.umn.edu>2008-09-06 18:13:31 +0400
committerKent Mein <mein@cs.umn.edu>2008-09-06 18:13:31 +0400
commit115cf18bed42d590545d83c73438dc826120313a (patch)
tree1ba35fd4bcdf0932dbdffbf398e89852213b51c7 /source/gameengine/GameLogic
parent810f79966049f126f23dc39bc7703c81bd5f8748 (diff)
converted my gen_utils.h fix to PyObjectPlus.h
Also added a fix for PyMarshal_WriteObjectToString Now I just need to figure out linking of the gameengine on my imac. Kent
Diffstat (limited to 'source/gameengine/GameLogic')
-rw-r--r--source/gameengine/GameLogic/Makefile1
-rw-r--r--source/gameengine/GameLogic/SCA_ILogicBrick.cpp2
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickSensor.cpp3
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.cpp2
4 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/GameLogic/Makefile b/source/gameengine/GameLogic/Makefile
index 564e9b16b55..355ece6e8bd 100644
--- a/source/gameengine/GameLogic/Makefile
+++ b/source/gameengine/GameLogic/Makefile
@@ -44,7 +44,6 @@ CPPFLAGS += -I$(NAN_STRING)/include
CPPFLAGS += -I$(NAN_MOTO)/include
CPPFLAGS += -I../../blender/makesdna
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
-CPPFLAGS += -I../../blender/python/api2_2x
CPPFLAGS += $(NAN_SDLCFLAGS)
CPPFLAGS += -I../../kernel/gen_system
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
index 1c446bc87c4..abd049e9d64 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
@@ -27,7 +27,7 @@
*/
#include "SCA_ILogicBrick.h"
-#include "gen_utils.h" /* python stuff */
+#include "PyObjectPlus.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
index 2d42d64abe3..403fbfe6f4c 100644
--- a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
@@ -30,9 +30,10 @@
#include "SCA_EventManager.h"
#include "SCA_LogicManager.h"
+#include "PyObjectPlus.h"
+
#include <iostream>
-#include "gen_utils.h" /* python stuff */
#ifdef HAVE_CONFIG_H
#include <config.h>
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp
index 6ba4456bddd..6e9a0a7c6b6 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonController.cpp
@@ -33,11 +33,11 @@
#include "SCA_LogicManager.h"
#include "SCA_ISensor.h"
#include "SCA_IActuator.h"
+#include "PyObjectPlus.h"
#include "compile.h"
#include "eval.h"
#include <algorithm>
-#include "gen_utils.h" /* python stuff */
#ifdef HAVE_CONFIG_H
#include <config.h>