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authorCampbell Barton <ideasman42@gmail.com>2010-06-06 05:15:44 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-06-06 05:15:44 +0400
commited338da8c963cfcc26315584bb694a95f2c89088 (patch)
treee21a68328e7d0d1f4d41f95fd27690172bfc0957 /source/gameengine/GameLogic
parent0cc077ec455e701a1d3caa1350051f7d3737763b (diff)
- WITH_CXX_GUARDEDALLOC working again
- CMake building without python or fluidsim working again (broke in recent commit) - remove BLI_short_filename(), it wasnt used anywhere.
Diffstat (limited to 'source/gameengine/GameLogic')
-rw-r--r--source/gameengine/GameLogic/SCA_ActuatorEventManager.h2
-rw-r--r--source/gameengine/GameLogic/SCA_AlwaysEventManager.h2
-rw-r--r--source/gameengine/GameLogic/SCA_BasicEventManager.h2
-rw-r--r--source/gameengine/GameLogic/SCA_EventManager.h2
-rw-r--r--source/gameengine/GameLogic/SCA_ExpressionController.h2
-rw-r--r--source/gameengine/GameLogic/SCA_IActuator.h2
-rw-r--r--source/gameengine/GameLogic/SCA_IInputDevice.h4
-rw-r--r--source/gameengine/GameLogic/SCA_IScene.h2
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickManager.h2
-rw-r--r--source/gameengine/GameLogic/SCA_KeyboardManager.h2
-rw-r--r--source/gameengine/GameLogic/SCA_LogicManager.h2
-rw-r--r--source/gameengine/GameLogic/SCA_MouseManager.h2
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyEventManager.h2
-rw-r--r--source/gameengine/GameLogic/SCA_RandomEventManager.h2
-rw-r--r--source/gameengine/GameLogic/SCA_RandomNumberGenerator.h2
-rw-r--r--source/gameengine/GameLogic/SCA_TimeEventManager.h2
16 files changed, 17 insertions, 17 deletions
diff --git a/source/gameengine/GameLogic/SCA_ActuatorEventManager.h b/source/gameengine/GameLogic/SCA_ActuatorEventManager.h
index 9adb9fcca39..859cc5023f1 100644
--- a/source/gameengine/GameLogic/SCA_ActuatorEventManager.h
+++ b/source/gameengine/GameLogic/SCA_ActuatorEventManager.h
@@ -47,7 +47,7 @@ public:
#ifdef WITH_CXX_GUARDEDALLOC
public:
- void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_ActuatorEventManager"); }
+ void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_ActuatorEventManager"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
#endif
};
diff --git a/source/gameengine/GameLogic/SCA_AlwaysEventManager.h b/source/gameengine/GameLogic/SCA_AlwaysEventManager.h
index cbbb5debd3c..59429303fc4 100644
--- a/source/gameengine/GameLogic/SCA_AlwaysEventManager.h
+++ b/source/gameengine/GameLogic/SCA_AlwaysEventManager.h
@@ -41,7 +41,7 @@ public:
#ifdef WITH_CXX_GUARDEDALLOC
public:
- void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_AlwaysEventManager"); }
+ void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_AlwaysEventManager"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
#endif
};
diff --git a/source/gameengine/GameLogic/SCA_BasicEventManager.h b/source/gameengine/GameLogic/SCA_BasicEventManager.h
index a0fae4958c1..db67b180fd8 100644
--- a/source/gameengine/GameLogic/SCA_BasicEventManager.h
+++ b/source/gameengine/GameLogic/SCA_BasicEventManager.h
@@ -48,7 +48,7 @@ public:
#ifdef WITH_CXX_GUARDEDALLOC
public:
- void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_BasicEventManager"); }
+ void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_BasicEventManager"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
#endif
};
diff --git a/source/gameengine/GameLogic/SCA_EventManager.h b/source/gameengine/GameLogic/SCA_EventManager.h
index 8f77e7d4905..b01d3641cdb 100644
--- a/source/gameengine/GameLogic/SCA_EventManager.h
+++ b/source/gameengine/GameLogic/SCA_EventManager.h
@@ -82,7 +82,7 @@ protected:
#ifdef WITH_CXX_GUARDEDALLOC
public:
- void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_EventManager"); }
+ void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_EventManager"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
#endif
};
diff --git a/source/gameengine/GameLogic/SCA_ExpressionController.h b/source/gameengine/GameLogic/SCA_ExpressionController.h
index d7bb8edebb1..38e3904a8d6 100644
--- a/source/gameengine/GameLogic/SCA_ExpressionController.h
+++ b/source/gameengine/GameLogic/SCA_ExpressionController.h
@@ -57,7 +57,7 @@ public:
#ifdef WITH_CXX_GUARDEDALLOC
public:
- void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_ExpressionController"); }
+ void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_ExpressionController"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
#endif
};
diff --git a/source/gameengine/GameLogic/SCA_IActuator.h b/source/gameengine/GameLogic/SCA_IActuator.h
index f456183a16c..d3ead7c7460 100644
--- a/source/gameengine/GameLogic/SCA_IActuator.h
+++ b/source/gameengine/GameLogic/SCA_IActuator.h
@@ -157,7 +157,7 @@ public:
#ifdef WITH_CXX_GUARDEDALLOC
public:
- void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_IActuator"); }
+ void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_IActuator"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
#endif
};
diff --git a/source/gameengine/GameLogic/SCA_IInputDevice.h b/source/gameengine/GameLogic/SCA_IInputDevice.h
index a72c48a57e9..a13efee1316 100644
--- a/source/gameengine/GameLogic/SCA_IInputDevice.h
+++ b/source/gameengine/GameLogic/SCA_IInputDevice.h
@@ -316,8 +316,8 @@ public:
#ifdef WITH_CXX_GUARDEDALLOC
public:
- void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_InputEvent"); }
- void operator delete( void *mem ) { MEM_freeN(mem); }
+ void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_InputEvent"); }
+ void operator delete(void *mem) { MEM_freeN(mem); }
#endif
};
diff --git a/source/gameengine/GameLogic/SCA_IScene.h b/source/gameengine/GameLogic/SCA_IScene.h
index 7fd04e9d27f..93b040c9a31 100644
--- a/source/gameengine/GameLogic/SCA_IScene.h
+++ b/source/gameengine/GameLogic/SCA_IScene.h
@@ -72,7 +72,7 @@ public:
#ifdef WITH_CXX_GUARDEDALLOC
public:
- void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_IScene"); }
+ void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_IScene"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
#endif
};
diff --git a/source/gameengine/GameLogic/SCA_JoystickManager.h b/source/gameengine/GameLogic/SCA_JoystickManager.h
index cde2e866815..e5f53442049 100644
--- a/source/gameengine/GameLogic/SCA_JoystickManager.h
+++ b/source/gameengine/GameLogic/SCA_JoystickManager.h
@@ -48,7 +48,7 @@ public:
#ifdef WITH_CXX_GUARDEDALLOC
public:
- void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_JoystickManager"); }
+ void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_JoystickManager"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
#endif
};
diff --git a/source/gameengine/GameLogic/SCA_KeyboardManager.h b/source/gameengine/GameLogic/SCA_KeyboardManager.h
index a9fe208eaca..53735f9fae1 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardManager.h
+++ b/source/gameengine/GameLogic/SCA_KeyboardManager.h
@@ -58,7 +58,7 @@ public:
#ifdef WITH_CXX_GUARDEDALLOC
public:
- void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_KeyboardManager"); }
+ void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_KeyboardManager"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
#endif
};
diff --git a/source/gameengine/GameLogic/SCA_LogicManager.h b/source/gameengine/GameLogic/SCA_LogicManager.h
index 85733275a45..c5f377eeb44 100644
--- a/source/gameengine/GameLogic/SCA_LogicManager.h
+++ b/source/gameengine/GameLogic/SCA_LogicManager.h
@@ -146,7 +146,7 @@ public:
#ifdef WITH_CXX_GUARDEDALLOC
public:
- void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_LogicManager"); }
+ void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_LogicManager"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
#endif
};
diff --git a/source/gameengine/GameLogic/SCA_MouseManager.h b/source/gameengine/GameLogic/SCA_MouseManager.h
index 0e7dfa2a284..8bf060537ca 100644
--- a/source/gameengine/GameLogic/SCA_MouseManager.h
+++ b/source/gameengine/GameLogic/SCA_MouseManager.h
@@ -67,7 +67,7 @@ public:
#ifdef WITH_CXX_GUARDEDALLOC
public:
- void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_MouseManager"); }
+ void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_MouseManager"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
#endif
};
diff --git a/source/gameengine/GameLogic/SCA_PropertyEventManager.h b/source/gameengine/GameLogic/SCA_PropertyEventManager.h
index 159b6d8b827..4e2920d9d70 100644
--- a/source/gameengine/GameLogic/SCA_PropertyEventManager.h
+++ b/source/gameengine/GameLogic/SCA_PropertyEventManager.h
@@ -46,7 +46,7 @@ public:
#ifdef WITH_CXX_GUARDEDALLOC
public:
- void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_PropertyEventManager"); }
+ void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_PropertyEventManager"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
#endif
};
diff --git a/source/gameengine/GameLogic/SCA_RandomEventManager.h b/source/gameengine/GameLogic/SCA_RandomEventManager.h
index 386ec886f06..51d233c4321 100644
--- a/source/gameengine/GameLogic/SCA_RandomEventManager.h
+++ b/source/gameengine/GameLogic/SCA_RandomEventManager.h
@@ -47,7 +47,7 @@ public:
#ifdef WITH_CXX_GUARDEDALLOC
public:
- void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_RandomEventManager"); }
+ void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_RandomEventManager"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
#endif
};
diff --git a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h
index 1e644fe5c26..8402d0312fc 100644
--- a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h
+++ b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h
@@ -77,7 +77,7 @@ class SCA_RandomNumberGenerator {
#ifdef WITH_CXX_GUARDEDALLOC
public:
- void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_RandomNumberGenerator"); }
+ void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_RandomNumberGenerator"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
#endif
};
diff --git a/source/gameengine/GameLogic/SCA_TimeEventManager.h b/source/gameengine/GameLogic/SCA_TimeEventManager.h
index ad4f343d137..b2a2eb5fe5d 100644
--- a/source/gameengine/GameLogic/SCA_TimeEventManager.h
+++ b/source/gameengine/GameLogic/SCA_TimeEventManager.h
@@ -52,7 +52,7 @@ public:
#ifdef WITH_CXX_GUARDEDALLOC
public:
- void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_TimeEventManager"); }
+ void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_TimeEventManager"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
#endif
};