diff options
author | Campbell Barton <ideasman42@gmail.com> | 2015-01-21 03:57:11 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2015-01-21 03:57:11 +0300 |
commit | 6b655ca62cb5e480ab3da95d8afd98713a835025 (patch) | |
tree | e3ae1a26da1868d6118132b3590ad4481304c61f /source/gameengine/GameLogic | |
parent | 280ed325a2b00e9241b45c313d689445e7708c25 (diff) |
Cleanup: style
Diffstat (limited to 'source/gameengine/GameLogic')
-rw-r--r-- | source/gameengine/GameLogic/SCA_IInputDevice.h | 2 | ||||
-rw-r--r-- | source/gameengine/GameLogic/SCA_IObject.h | 2 | ||||
-rw-r--r-- | source/gameengine/GameLogic/SCA_ISensor.h | 2 | ||||
-rw-r--r-- | source/gameengine/GameLogic/SCA_LogicManager.h | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/GameLogic/SCA_IInputDevice.h b/source/gameengine/GameLogic/SCA_IInputDevice.h index 23346c29601..d4cd66fb564 100644 --- a/source/gameengine/GameLogic/SCA_IInputDevice.h +++ b/source/gameengine/GameLogic/SCA_IInputDevice.h @@ -25,7 +25,7 @@ * ***** END GPL LICENSE BLOCK ***** */ -/** \file SCA_IController.h +/** \file SCA_IInputDevice.h * \ingroup gamelogic * \brief Interface for input devices. The defines for keyboard/system/mouse events * here are for internal use in the KX module. diff --git a/source/gameengine/GameLogic/SCA_IObject.h b/source/gameengine/GameLogic/SCA_IObject.h index 365e2b0c853..3ffe128c3b3 100644 --- a/source/gameengine/GameLogic/SCA_IObject.h +++ b/source/gameengine/GameLogic/SCA_IObject.h @@ -24,7 +24,7 @@ * * ***** END GPL LICENSE BLOCK ***** */ -/** \file SCA_IController.h +/** \file SCA_IObject.h * \ingroup gamelogic * \brief An abstract object that has some logic, python scripting and * reference counting Note: transformation stuff has been moved to diff --git a/source/gameengine/GameLogic/SCA_ISensor.h b/source/gameengine/GameLogic/SCA_ISensor.h index 091aa675741..7bbba7aaafe 100644 --- a/source/gameengine/GameLogic/SCA_ISensor.h +++ b/source/gameengine/GameLogic/SCA_ISensor.h @@ -25,7 +25,7 @@ * ***** END GPL LICENSE BLOCK ***** */ -/** \file SCA_IController.h +/** \file SCA_ISensor.h * \ingroup gamelogic * \brief Interface Class for all logic Sensors. Implements * pulsemode and pulsefrequency, and event suppression. diff --git a/source/gameengine/GameLogic/SCA_LogicManager.h b/source/gameengine/GameLogic/SCA_LogicManager.h index 4d8c20065b5..1275a7c5085 100644 --- a/source/gameengine/GameLogic/SCA_LogicManager.h +++ b/source/gameengine/GameLogic/SCA_LogicManager.h @@ -24,7 +24,7 @@ * * ***** END GPL LICENSE BLOCK ***** */ -/** \file SCA_IController.h +/** \file SCA_LogicManager.h * \ingroup gamelogic * \brief Regulates the top-level logic behavior for one scene. */ |