diff options
author | Kent Mein <mein@cs.umn.edu> | 2002-10-30 05:07:20 +0300 |
---|---|---|
committer | Kent Mein <mein@cs.umn.edu> | 2002-10-30 05:07:20 +0300 |
commit | 01bff7038323d617fbc83a39e9072631ccbdd65f (patch) | |
tree | 2ca70b537a273af35eb5c85c7bd55712fb112dcd /source/gameengine/GameLogic | |
parent | f6c7a8935762c5bf7ff77a0e7d5d63554c5eb80d (diff) |
fixed spacing in the headers to get rid of some warnings and some other
little minor spacing issues.
Diffstat (limited to 'source/gameengine/GameLogic')
26 files changed, 36 insertions, 4 deletions
diff --git a/source/gameengine/GameLogic/SCA_ANDController.h b/source/gameengine/GameLogic/SCA_ANDController.h index a7d54004f90..f3064e931f2 100644 --- a/source/gameengine/GameLogic/SCA_ANDController.h +++ b/source/gameengine/GameLogic/SCA_ANDController.h @@ -56,3 +56,4 @@ public: }; #endif //__KX_ANDCONTROLLER + diff --git a/source/gameengine/GameLogic/SCA_AlwaysEventManager.h b/source/gameengine/GameLogic/SCA_AlwaysEventManager.h index 0fbf02c5212..3a12987b2f3 100644 --- a/source/gameengine/GameLogic/SCA_AlwaysEventManager.h +++ b/source/gameengine/GameLogic/SCA_AlwaysEventManager.h @@ -45,4 +45,6 @@ public: }; + #endif //__KX_ALWAYSEVENTMGR + diff --git a/source/gameengine/GameLogic/SCA_AlwaysSensor.h b/source/gameengine/GameLogic/SCA_AlwaysSensor.h index c6ff571be8a..34d57da5cea 100644 --- a/source/gameengine/GameLogic/SCA_AlwaysSensor.h +++ b/source/gameengine/GameLogic/SCA_AlwaysSensor.h @@ -60,3 +60,4 @@ public: }; #endif //__KX_ALWAYSSENSOR + diff --git a/source/gameengine/GameLogic/SCA_EventManager.h b/source/gameengine/GameLogic/SCA_EventManager.h index 30928af5354..67908b9d5c7 100644 --- a/source/gameengine/GameLogic/SCA_EventManager.h +++ b/source/gameengine/GameLogic/SCA_EventManager.h @@ -66,4 +66,6 @@ public: protected: EVENT_MANAGER_TYPE m_mgrtype; }; + #endif + diff --git a/source/gameengine/GameLogic/SCA_ExpressionController.h b/source/gameengine/GameLogic/SCA_ExpressionController.h index 59f8b7a3e04..967307d8473 100644 --- a/source/gameengine/GameLogic/SCA_ExpressionController.h +++ b/source/gameengine/GameLogic/SCA_ExpressionController.h @@ -62,3 +62,4 @@ public: }; #endif //__KX_EXPRESSIONCONTROLLER + diff --git a/source/gameengine/GameLogic/SCA_IActuator.h b/source/gameengine/GameLogic/SCA_IActuator.h index 67dd374b216..6b3d1007079 100644 --- a/source/gameengine/GameLogic/SCA_IActuator.h +++ b/source/gameengine/GameLogic/SCA_IActuator.h @@ -78,4 +78,6 @@ public: bool IsNegativeEvent() const; virtual ~SCA_IActuator(); }; + #endif //__KX_IACTUATOR + diff --git a/source/gameengine/GameLogic/SCA_IController.h b/source/gameengine/GameLogic/SCA_IController.h index 4f30e5ad71d..31bbca2480a 100644 --- a/source/gameengine/GameLogic/SCA_IController.h +++ b/source/gameengine/GameLogic/SCA_IController.h @@ -53,4 +53,6 @@ public: }; + #endif + diff --git a/source/gameengine/GameLogic/SCA_IInputDevice.h b/source/gameengine/GameLogic/SCA_IInputDevice.h index 861b4bffb5e..6a8c1397882 100644 --- a/source/gameengine/GameLogic/SCA_IInputDevice.h +++ b/source/gameengine/GameLogic/SCA_IInputDevice.h @@ -305,3 +305,4 @@ public: }; #endif //KX_INPUTDEVICE_H + diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.h b/source/gameengine/GameLogic/SCA_ILogicBrick.h index 9e293136e21..4dcc4f8bc02 100644 --- a/source/gameengine/GameLogic/SCA_ILogicBrick.h +++ b/source/gameengine/GameLogic/SCA_ILogicBrick.h @@ -107,5 +107,5 @@ protected: }; - #endif + diff --git a/source/gameengine/GameLogic/SCA_IObject.h b/source/gameengine/GameLogic/SCA_IObject.h index e3c06a92b9f..6d874bdb45c 100644 --- a/source/gameengine/GameLogic/SCA_IObject.h +++ b/source/gameengine/GameLogic/SCA_IObject.h @@ -119,8 +119,6 @@ public: PyObject* _getattr(char* attr); }; -#endif //SCA_IOBJECT_H - - +#endif //SCA_IOBJECT_H diff --git a/source/gameengine/GameLogic/SCA_IScene.h b/source/gameengine/GameLogic/SCA_IScene.h index a8893fe9c59..f49d4d3004c 100644 --- a/source/gameengine/GameLogic/SCA_IScene.h +++ b/source/gameengine/GameLogic/SCA_IScene.h @@ -59,4 +59,6 @@ public: void AddDebugProperty(class CValue* debugprop, const STR_String &name); }; + #endif //__KX_ISCENE_H + diff --git a/source/gameengine/GameLogic/SCA_ISensor.h b/source/gameengine/GameLogic/SCA_ISensor.h index ef3f037be96..3d99c92be9a 100644 --- a/source/gameengine/GameLogic/SCA_ISensor.h +++ b/source/gameengine/GameLogic/SCA_ISensor.h @@ -128,3 +128,4 @@ public: }; #endif //__SCA_ISENSOR + diff --git a/source/gameengine/GameLogic/SCA_KeyboardManager.h b/source/gameengine/GameLogic/SCA_KeyboardManager.h index 1c665ef2b88..fcdb8ed5c4e 100644 --- a/source/gameengine/GameLogic/SCA_KeyboardManager.h +++ b/source/gameengine/GameLogic/SCA_KeyboardManager.h @@ -64,3 +64,4 @@ public: }; #endif //__KX_KEYBOARDMANAGER + diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.h b/source/gameengine/GameLogic/SCA_KeyboardSensor.h index f9de2a0e715..2badc799206 100644 --- a/source/gameengine/GameLogic/SCA_KeyboardSensor.h +++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.h @@ -156,3 +156,4 @@ public: }; #endif //__KX_KEYBOARDSENSOR + diff --git a/source/gameengine/GameLogic/SCA_LogicManager.h b/source/gameengine/GameLogic/SCA_LogicManager.h index f79b19a0dbf..4447104a0a2 100644 --- a/source/gameengine/GameLogic/SCA_LogicManager.h +++ b/source/gameengine/GameLogic/SCA_LogicManager.h @@ -152,3 +152,4 @@ public: }; #endif //__KX_LOGICMANAGER + diff --git a/source/gameengine/GameLogic/SCA_MouseManager.h b/source/gameengine/GameLogic/SCA_MouseManager.h index 9f26a706c17..4c8fe102bfe 100644 --- a/source/gameengine/GameLogic/SCA_MouseManager.h +++ b/source/gameengine/GameLogic/SCA_MouseManager.h @@ -70,3 +70,4 @@ public: }; #endif //__KX_MOUSEMANAGER + diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.h b/source/gameengine/GameLogic/SCA_MouseSensor.h index dd6230f421c..5923b1e6b8c 100644 --- a/source/gameengine/GameLogic/SCA_MouseSensor.h +++ b/source/gameengine/GameLogic/SCA_MouseSensor.h @@ -118,3 +118,4 @@ class SCA_MouseSensor : public SCA_ISensor }; #endif //__KX_MOUSESENSOR + diff --git a/source/gameengine/GameLogic/SCA_ORController.h b/source/gameengine/GameLogic/SCA_ORController.h index 89dab8731ca..e88beb22492 100644 --- a/source/gameengine/GameLogic/SCA_ORController.h +++ b/source/gameengine/GameLogic/SCA_ORController.h @@ -56,3 +56,4 @@ public: }; #endif //__KX_ORCONTROLLER + diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.h b/source/gameengine/GameLogic/SCA_PropertyActuator.h index 7d09a8683cf..5f7fcf9e87f 100644 --- a/source/gameengine/GameLogic/SCA_PropertyActuator.h +++ b/source/gameengine/GameLogic/SCA_PropertyActuator.h @@ -113,4 +113,6 @@ public: /* 5. - ... setObject, getObject, setProp2, getProp2, setMode, getMode*/ }; + #endif //__KX_PROPERTYACTUATOR_DOC + diff --git a/source/gameengine/GameLogic/SCA_PropertyEventManager.h b/source/gameengine/GameLogic/SCA_PropertyEventManager.h index db203b7d92b..2e16ebd0668 100644 --- a/source/gameengine/GameLogic/SCA_PropertyEventManager.h +++ b/source/gameengine/GameLogic/SCA_PropertyEventManager.h @@ -49,4 +49,6 @@ public: virtual void RegisterSensor(SCA_ISensor* sensor); //SCA_LogicManager* GetLogicManager() { return m_logicmgr;} }; + #endif //__KX_PROPERTYEVENTMANAGER + diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.h b/source/gameengine/GameLogic/SCA_PropertySensor.h index 89debebda3d..37f4138c6fc 100644 --- a/source/gameengine/GameLogic/SCA_PropertySensor.h +++ b/source/gameengine/GameLogic/SCA_PropertySensor.h @@ -106,4 +106,6 @@ public: KX_PYMETHOD_DOC(SCA_PropertySensor,SetValue); }; + #endif + diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.h b/source/gameengine/GameLogic/SCA_RandomActuator.h index 236d41c5154..9045dad078c 100644 --- a/source/gameengine/GameLogic/SCA_RandomActuator.h +++ b/source/gameengine/GameLogic/SCA_RandomActuator.h @@ -142,3 +142,4 @@ class SCA_RandomActuator : public SCA_IActuator }; /* end of class KX_EditObjectActuator : public SCA_PropertyActuator */ #endif + diff --git a/source/gameengine/GameLogic/SCA_RandomEventManager.h b/source/gameengine/GameLogic/SCA_RandomEventManager.h index 1014bddcd82..f0832044042 100644 --- a/source/gameengine/GameLogic/SCA_RandomEventManager.h +++ b/source/gameengine/GameLogic/SCA_RandomEventManager.h @@ -50,4 +50,6 @@ public: virtual void NextFrame(double curtime,double deltatime); virtual void RegisterSensor(SCA_ISensor* sensor); }; + #endif //__KX_RANDOMEVENTMGR + diff --git a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h index c6cd52dd3db..75f2dd1bffd 100644 --- a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h +++ b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h @@ -63,3 +63,4 @@ class SCA_RandomNumberGenerator { }; #endif /* __KX_RANDOMNUMBERGENERATOR */ + diff --git a/source/gameengine/GameLogic/SCA_RandomSensor.h b/source/gameengine/GameLogic/SCA_RandomSensor.h index 6a77f289be5..41f7f453556 100644 --- a/source/gameengine/GameLogic/SCA_RandomSensor.h +++ b/source/gameengine/GameLogic/SCA_RandomSensor.h @@ -73,3 +73,4 @@ public: }; #endif //__KX_RANDOMSENSOR + diff --git a/source/gameengine/GameLogic/SCA_TimeEventManager.h b/source/gameengine/GameLogic/SCA_TimeEventManager.h index 880659e1a87..fb2f1cee970 100644 --- a/source/gameengine/GameLogic/SCA_TimeEventManager.h +++ b/source/gameengine/GameLogic/SCA_TimeEventManager.h @@ -51,4 +51,6 @@ public: void AddTimeProperty(CValue* timeval); void RemoveTimeProperty(CValue* timeval); }; + #endif //__KX_TIMEEVENTMANAGER + |