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authorCampbell Barton <ideasman42@gmail.com>2012-03-08 07:05:57 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-08 07:05:57 +0400
commit640d766370c50366f32ca533f772b8a96b4adf5a (patch)
tree91b7f3b2be852839c5c1843d8a3b420a0f6921a5 /source/gameengine/GameLogic
parent1c91d62c7e682c72173750e88505ba08f6fabcdf (diff)
style cleanup - remove unneeded ';'s
Diffstat (limited to 'source/gameengine/GameLogic')
-rw-r--r--source/gameengine/GameLogic/SCA_LogicManager.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/GameLogic/SCA_LogicManager.h b/source/gameengine/GameLogic/SCA_LogicManager.h
index d0bd49e71af..751c03bc712 100644
--- a/source/gameengine/GameLogic/SCA_LogicManager.h
+++ b/source/gameengine/GameLogic/SCA_LogicManager.h
@@ -127,8 +127,8 @@ public:
// for the scripting... needs a FactoryManager later (if we would have time... ;)
void RegisterMeshName(const STR_String& meshname,void* mesh);
void UnregisterMeshName(const STR_String& meshname,void* mesh);
- CTR_Map<STR_HashedString,void*>& GetMeshMap() { return m_mapStringToMeshes; };
- CTR_Map<STR_HashedString,void*>& GetActionMap() { return m_mapStringToActions; };
+ CTR_Map<STR_HashedString,void*>& GetMeshMap() { return m_mapStringToMeshes; }
+ CTR_Map<STR_HashedString,void*>& GetActionMap() { return m_mapStringToActions; }
void RegisterActionName(const STR_String& actname,void* action);