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authorCampbell Barton <ideasman42@gmail.com>2011-01-18 04:58:19 +0300
committerCampbell Barton <ideasman42@gmail.com>2011-01-18 04:58:19 +0300
commit8cf1184c045d37b7aecd5b8a08ecefefeed17850 (patch)
treeb8762cba9f4fd48368a31116eda82c6d80462fdd /source/gameengine/GameLogic
parent28382c79830f25e2881867f11d7d556b83dd0832 (diff)
bad spelling; 'indicies' --> 'indices'
Diffstat (limited to 'source/gameengine/GameLogic')
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickSensor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
index a68938ec834..cace4198ed8 100644
--- a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
@@ -296,7 +296,7 @@ PyAttributeDef SCA_JoystickSensor::Attributes[] = {
/* get button active list -------------------------------------------------- */
const char SCA_JoystickSensor::GetButtonActiveList_doc[] =
"getButtonActiveList\n"
-"\tReturns a list containing the indicies of the button currently pressed.\n";
+"\tReturns a list containing the indices of the button currently pressed.\n";
PyObject* SCA_JoystickSensor::PyGetButtonActiveList( ) {
SCA_Joystick *joy = ((SCA_JoystickManager *)m_eventmgr)->GetJoystickDevice(m_joyindex);
PyObject *ls = PyList_New(0);