diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-11-18 14:42:05 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-11-18 14:42:05 +0300 |
commit | da1f288f50238b2205b597f6c421898a97fda061 (patch) | |
tree | 6d837a2101e2a7fad093771a9e8e2bc144693ed6 /source/gameengine/GameLogic | |
parent | 8d77002ae706be2d88a9f47e3cbd2bfb8e5854ed (diff) |
rename libs internal libs for CMake + SCons (used in MSVC project files)
for game engine use "ge_" prefix & make names generally more descriptive.
Diffstat (limited to 'source/gameengine/GameLogic')
-rw-r--r-- | source/gameengine/GameLogic/CMakeLists.txt | 2 | ||||
-rw-r--r-- | source/gameengine/GameLogic/SConscript | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/GameLogic/CMakeLists.txt b/source/gameengine/GameLogic/CMakeLists.txt index b346df2b340..1f0850d6970 100644 --- a/source/gameengine/GameLogic/CMakeLists.txt +++ b/source/gameengine/GameLogic/CMakeLists.txt @@ -90,4 +90,4 @@ IF(WITH_PYTHON) ADD_DEFINITIONS(-DWITH_PYTHON) ENDIF(WITH_PYTHON) -BLENDERLIB(bf_logic "${SRC}" "${INC}") +BLENDERLIB(ge_logic "${SRC}" "${INC}") diff --git a/source/gameengine/GameLogic/SConscript b/source/gameengine/GameLogic/SConscript index 04990e10d06..a8d3ee65f4c 100644 --- a/source/gameengine/GameLogic/SConscript +++ b/source/gameengine/GameLogic/SConscript @@ -26,4 +26,4 @@ if env['WITH_BF_CXX_GUARDEDALLOC']: defs.append('WITH_CXX_GUARDEDALLOC') incs += ' #/intern/guardedalloc' -env.BlenderLib ( 'bf_logic', sources, Split(incs), defs, libtype=['core','player'], priority=[330,65], cxx_compileflags=env['BGE_CXXFLAGS']) +env.BlenderLib ( 'ge_logic', sources, Split(incs), defs, libtype=['core','player'], priority=[330,65], cxx_compileflags=env['BGE_CXXFLAGS']) |