Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2011-09-03 06:15:49 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-09-03 06:15:49 +0400
commit0cd5dce245762b3fb3fd195dde3bd9ddaeb48970 (patch)
tree7e7f9033dababa306b7fa0265c7ef7e38dd7dc3e /source/gameengine/GameLogic
parent8e3d1084b2a73aaa308ceda7a2e777e3d1990690 (diff)
whitespace edits
Diffstat (limited to 'source/gameengine/GameLogic')
-rw-r--r--source/gameengine/GameLogic/SCA_2DFilterActuator.h22
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.h2
-rw-r--r--source/gameengine/GameLogic/SCA_RandomActuator.cpp4
3 files changed, 14 insertions, 14 deletions
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.h b/source/gameengine/GameLogic/SCA_2DFilterActuator.h
index 7f31c1713f4..82c82ac3be5 100644
--- a/source/gameengine/GameLogic/SCA_2DFilterActuator.h
+++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.h
@@ -52,19 +52,19 @@ private:
public:
- SCA_2DFilterActuator(
- class SCA_IObject* gameobj,
- RAS_2DFilterManager::RAS_2DFILTER_MODE type,
- short flag,
- float float_arg,
- int int_arg,
- RAS_IRasterizer* rasterizer,
- SCA_IScene* scene);
+ SCA_2DFilterActuator(
+ class SCA_IObject* gameobj,
+ RAS_2DFilterManager::RAS_2DFILTER_MODE type,
+ short flag,
+ float float_arg,
+ int int_arg,
+ RAS_IRasterizer* rasterizer,
+ SCA_IScene* scene);
void SetShaderText(const char *text);
- virtual ~SCA_2DFilterActuator();
- virtual bool Update();
+ virtual ~SCA_2DFilterActuator();
+ virtual bool Update();
- virtual CValue* GetReplica();
+ virtual CValue* GetReplica();
};
#endif
diff --git a/source/gameengine/GameLogic/SCA_PythonController.h b/source/gameengine/GameLogic/SCA_PythonController.h
index 3ccbfea7ed5..739e566237b 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.h
+++ b/source/gameengine/GameLogic/SCA_PythonController.h
@@ -34,7 +34,7 @@
#ifndef KX_PYTHONCONTROLLER_H
#define KX_PYTHONCONTROLLER_H
-
+
#include "SCA_IController.h"
#include "SCA_LogicManager.h"
#include "BoolValue.h"
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.cpp b/source/gameengine/GameLogic/SCA_RandomActuator.cpp
index d76f3f775a5..c9d11a27c76 100644
--- a/source/gameengine/GameLogic/SCA_RandomActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomActuator.cpp
@@ -207,10 +207,10 @@ bool SCA_RandomActuator::Update()
sensible values. The termination condition states two
things:
1. s >= 0 is not allowed: to prevent the distro from
- getting a bias towards high values. This is a small
+ getting a bias towards high values. This is a small
correction, really, and might also be left out.
2. s == 0 is not allowed: to prevent a division by zero
- when renormalising the drawn value to the desired
+ when renormalising the drawn value to the desired
distribution shape. As a side effect, the distro will
never yield the exact mean.
I am not sure whether this is consistent, since the error