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authorCampbell Barton <ideasman42@gmail.com>2012-02-23 14:41:31 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-23 14:41:31 +0400
commitb8e019d8396ed102323df234df8b1cc6b35712a1 (patch)
tree64f4fdb413336113b8c92198097831941c6fc171 /source/gameengine/GameLogic
parent3dd449ae4fbb2eb6f9eb63e9f9de61def58abe16 (diff)
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
Diffstat (limited to 'source/gameengine/GameLogic')
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_Joystick.h4
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h4
-rw-r--r--source/gameengine/GameLogic/SCA_2DFilterActuator.h4
-rw-r--r--source/gameengine/GameLogic/SCA_ANDController.h6
-rw-r--r--source/gameengine/GameLogic/SCA_ActuatorEventManager.h6
-rw-r--r--source/gameengine/GameLogic/SCA_ActuatorSensor.h4
-rw-r--r--source/gameengine/GameLogic/SCA_AlwaysEventManager.h6
-rw-r--r--source/gameengine/GameLogic/SCA_AlwaysSensor.h6
-rw-r--r--source/gameengine/GameLogic/SCA_BasicEventManager.h6
-rw-r--r--source/gameengine/GameLogic/SCA_DelaySensor.h4
-rw-r--r--source/gameengine/GameLogic/SCA_EventManager.h4
-rw-r--r--source/gameengine/GameLogic/SCA_ExpressionController.h6
-rw-r--r--source/gameengine/GameLogic/SCA_IActuator.h6
-rw-r--r--source/gameengine/GameLogic/SCA_IController.h4
-rw-r--r--source/gameengine/GameLogic/SCA_IInputDevice.h6
-rw-r--r--source/gameengine/GameLogic/SCA_ILogicBrick.h4
-rw-r--r--source/gameengine/GameLogic/SCA_IObject.h6
-rw-r--r--source/gameengine/GameLogic/SCA_IScene.h6
-rw-r--r--source/gameengine/GameLogic/SCA_ISensor.h6
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickManager.h4
-rw-r--r--source/gameengine/GameLogic/SCA_KeyboardManager.h6
-rw-r--r--source/gameengine/GameLogic/SCA_KeyboardSensor.h6
-rw-r--r--source/gameengine/GameLogic/SCA_LogicManager.h6
-rw-r--r--source/gameengine/GameLogic/SCA_MouseManager.h6
-rw-r--r--source/gameengine/GameLogic/SCA_MouseSensor.h6
-rw-r--r--source/gameengine/GameLogic/SCA_NANDController.h6
-rw-r--r--source/gameengine/GameLogic/SCA_NORController.h6
-rw-r--r--source/gameengine/GameLogic/SCA_ORController.h6
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyActuator.h4
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyEventManager.h6
-rw-r--r--source/gameengine/GameLogic/SCA_PropertySensor.h4
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.h6
-rw-r--r--source/gameengine/GameLogic/SCA_PythonKeyboard.h6
-rw-r--r--source/gameengine/GameLogic/SCA_PythonMouse.h6
-rw-r--r--source/gameengine/GameLogic/SCA_RandomActuator.h4
-rw-r--r--source/gameengine/GameLogic/SCA_RandomEventManager.h6
-rw-r--r--source/gameengine/GameLogic/SCA_RandomNumberGenerator.h6
-rw-r--r--source/gameengine/GameLogic/SCA_RandomSensor.h6
-rw-r--r--source/gameengine/GameLogic/SCA_TimeEventManager.h6
-rw-r--r--source/gameengine/GameLogic/SCA_XNORController.h6
-rw-r--r--source/gameengine/GameLogic/SCA_XORController.h6
41 files changed, 111 insertions, 111 deletions
diff --git a/source/gameengine/GameLogic/Joystick/SCA_Joystick.h b/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
index 4e3e3ef656d..75a7ff73b4c 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
+++ b/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
@@ -29,8 +29,8 @@
* \ingroup gamelogic
*/
-#ifndef _SCA_JOYSTICK_H_
-#define _SCA_JOYSTICK_H_
+#ifndef __SCA_JOYSTICK_H__
+#define __SCA_JOYSTICK_H__
#include "SCA_JoystickDefines.h"
#ifdef WITH_SDL
diff --git a/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h b/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h
index 69fc393cbd7..45766eb9057 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h
+++ b/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h
@@ -29,8 +29,8 @@
* \ingroup gamelogic
*/
-#ifndef _SCA_JOYSTICKDEFINES_H_
-#define _SCA_JOYSTICKDEFINES_H_
+#ifndef __SCA_JOYSTICKDEFINES_H__
+#define __SCA_JOYSTICKDEFINES_H__
#ifdef main
#undef main
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.h b/source/gameengine/GameLogic/SCA_2DFilterActuator.h
index 42446b7a2b1..a754d950859 100644
--- a/source/gameengine/GameLogic/SCA_2DFilterActuator.h
+++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.h
@@ -28,8 +28,8 @@
* \ingroup gamelogic
*/
-#ifndef __SCA_2DFILETRACTUATOR_H__
-#define __SCA_2DFILETRACTUATOR_H__
+#ifndef __SCA_2DFILTERACTUATOR_H__
+#define __SCA_2DFILTERACTUATOR_H__
#include "RAS_IRasterizer.h"
#include "SCA_IActuator.h"
diff --git a/source/gameengine/GameLogic/SCA_ANDController.h b/source/gameengine/GameLogic/SCA_ANDController.h
index 363bca630aa..ccc3f9be3af 100644
--- a/source/gameengine/GameLogic/SCA_ANDController.h
+++ b/source/gameengine/GameLogic/SCA_ANDController.h
@@ -32,8 +32,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_ANDCONTROLLER
-#define __KX_ANDCONTROLLER
+#ifndef __SCA_ANDCONTROLLER_H__
+#define __SCA_ANDCONTROLLER_H__
#include "SCA_IController.h"
@@ -48,5 +48,5 @@ public:
virtual void Trigger(SCA_LogicManager* logicmgr);
};
-#endif //__KX_ANDCONTROLLER
+#endif //__SCA_ANDCONTROLLER_H__
diff --git a/source/gameengine/GameLogic/SCA_ActuatorEventManager.h b/source/gameengine/GameLogic/SCA_ActuatorEventManager.h
index f4d2d7dfd7d..b91e6f872a2 100644
--- a/source/gameengine/GameLogic/SCA_ActuatorEventManager.h
+++ b/source/gameengine/GameLogic/SCA_ActuatorEventManager.h
@@ -29,8 +29,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_ACTUATOREVENTMANAGER
-#define __KX_ACTUATOREVENTMANAGER
+#ifndef __SCA_ACTUATOREVENTMANAGER_H__
+#define __SCA_ACTUATOREVENTMANAGER_H__
#include "SCA_EventManager.h"
@@ -55,5 +55,5 @@ public:
#endif
};
-#endif //__KX_ACTUATOREVENTMANAGER
+#endif //__SCA_ACTUATOREVENTMANAGER_H__
diff --git a/source/gameengine/GameLogic/SCA_ActuatorSensor.h b/source/gameengine/GameLogic/SCA_ActuatorSensor.h
index e7a7525bb40..e40c2492b8a 100644
--- a/source/gameengine/GameLogic/SCA_ActuatorSensor.h
+++ b/source/gameengine/GameLogic/SCA_ActuatorSensor.h
@@ -32,8 +32,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_ACTUATORSENSOR
-#define __KX_ACTUATORSENSOR
+#ifndef __SCA_ACTUATORSENSOR_H__
+#define __SCA_ACTUATORSENSOR_H__
#include "SCA_ISensor.h"
#include "SCA_IActuator.h"
diff --git a/source/gameengine/GameLogic/SCA_AlwaysEventManager.h b/source/gameengine/GameLogic/SCA_AlwaysEventManager.h
index 2801d649237..21ac55d36a4 100644
--- a/source/gameengine/GameLogic/SCA_AlwaysEventManager.h
+++ b/source/gameengine/GameLogic/SCA_AlwaysEventManager.h
@@ -29,8 +29,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_ALWAYSEVENTMGR
-#define __KX_ALWAYSEVENTMGR
+#ifndef __SCA_ALWAYSEVENTMANAGER_H__
+#define __SCA_ALWAYSEVENTMANAGER_H__
#include "SCA_EventManager.h"
#include <vector>
@@ -49,5 +49,5 @@ public:
#endif
};
-#endif //__KX_ALWAYSEVENTMGR
+#endif //__SCA_ALWAYSEVENTMANAGER_H__
diff --git a/source/gameengine/GameLogic/SCA_AlwaysSensor.h b/source/gameengine/GameLogic/SCA_AlwaysSensor.h
index 8748793d9a3..d0963fd0ea1 100644
--- a/source/gameengine/GameLogic/SCA_AlwaysSensor.h
+++ b/source/gameengine/GameLogic/SCA_AlwaysSensor.h
@@ -32,8 +32,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_ALWAYSSENSOR
-#define __KX_ALWAYSSENSOR
+#ifndef __SCA_ALWAYSSENSOR_H__
+#define __SCA_ALWAYSSENSOR_H__
#include "SCA_ISensor.h"
class SCA_AlwaysSensor : public SCA_ISensor
@@ -50,5 +50,5 @@ public:
virtual void Init();
};
-#endif //__KX_ALWAYSSENSOR
+#endif //__SCA_ALWAYSSENSOR_H__
diff --git a/source/gameengine/GameLogic/SCA_BasicEventManager.h b/source/gameengine/GameLogic/SCA_BasicEventManager.h
index 73e3babbdcf..9d08a7785e2 100644
--- a/source/gameengine/GameLogic/SCA_BasicEventManager.h
+++ b/source/gameengine/GameLogic/SCA_BasicEventManager.h
@@ -32,8 +32,8 @@
* \ingroup gamelogic
*/
-#ifndef __SCA_BASICEVENTMGR
-#define __SCA_BASICEVENTMGR
+#ifndef __SCA_BASICEVENTMANAGER_H__
+#define __SCA_BASICEVENTMANAGER_H__
#include "SCA_EventManager.h"
#include <vector>
@@ -56,5 +56,5 @@ public:
#endif
};
-#endif //__SCA_BASICEVENTMGR
+#endif //__SCA_BASICEVENTMANAGER_H__
diff --git a/source/gameengine/GameLogic/SCA_DelaySensor.h b/source/gameengine/GameLogic/SCA_DelaySensor.h
index ccb8f00c548..2c408921f27 100644
--- a/source/gameengine/GameLogic/SCA_DelaySensor.h
+++ b/source/gameengine/GameLogic/SCA_DelaySensor.h
@@ -32,8 +32,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_DELAYSENSOR
-#define __KX_DELAYSENSOR
+#ifndef __SCA_DELAYSENSOR_H__
+#define __SCA_DELAYSENSOR_H__
#include "SCA_ISensor.h"
class SCA_DelaySensor : public SCA_ISensor
diff --git a/source/gameengine/GameLogic/SCA_EventManager.h b/source/gameengine/GameLogic/SCA_EventManager.h
index ea24b5c038b..933fdc5190a 100644
--- a/source/gameengine/GameLogic/SCA_EventManager.h
+++ b/source/gameengine/GameLogic/SCA_EventManager.h
@@ -29,8 +29,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_EVENTMANAGER
-#define __KX_EVENTMANAGER
+#ifndef __SCA_EVENTMANAGER_H__
+#define __SCA_EVENTMANAGER_H__
#include <vector>
#include <set>
diff --git a/source/gameengine/GameLogic/SCA_ExpressionController.h b/source/gameengine/GameLogic/SCA_ExpressionController.h
index 93a3f08c95f..47401ea5807 100644
--- a/source/gameengine/GameLogic/SCA_ExpressionController.h
+++ b/source/gameengine/GameLogic/SCA_ExpressionController.h
@@ -32,8 +32,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_EXPRESSIONCONTROLLER
-#define __KX_EXPRESSIONCONTROLLER
+#ifndef __SCA_EXPRESSIONCONTROLLER_H__
+#define __SCA_EXPRESSIONCONTROLLER_H__
#include "SCA_IController.h"
@@ -65,5 +65,5 @@ public:
#endif
};
-#endif //__KX_EXPRESSIONCONTROLLER
+#endif //__SCA_EXPRESSIONCONTROLLER_H__
diff --git a/source/gameengine/GameLogic/SCA_IActuator.h b/source/gameengine/GameLogic/SCA_IActuator.h
index feb21a721d5..211a25b84c8 100644
--- a/source/gameengine/GameLogic/SCA_IActuator.h
+++ b/source/gameengine/GameLogic/SCA_IActuator.h
@@ -29,8 +29,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_IACTUATOR
-#define __KX_IACTUATOR
+#ifndef __SCA_IACTUATOR_H__
+#define __SCA_IACTUATOR_H__
#include "SCA_IController.h"
#include <vector>
@@ -166,5 +166,5 @@ public:
#endif
};
-#endif //__KX_IACTUATOR
+#endif //__SCA_IACTUATOR_H__
diff --git a/source/gameengine/GameLogic/SCA_IController.h b/source/gameengine/GameLogic/SCA_IController.h
index 5481f2ae8e4..1b15547d898 100644
--- a/source/gameengine/GameLogic/SCA_IController.h
+++ b/source/gameengine/GameLogic/SCA_IController.h
@@ -29,8 +29,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_ICONTROLLER
-#define __KX_ICONTROLLER
+#ifndef __SCA_ICONTROLLER_H__
+#define __SCA_ICONTROLLER_H__
#include "SCA_ILogicBrick.h"
#include "PyObjectPlus.h"
diff --git a/source/gameengine/GameLogic/SCA_IInputDevice.h b/source/gameengine/GameLogic/SCA_IInputDevice.h
index 5c36d88e29d..ee9fa97c992 100644
--- a/source/gameengine/GameLogic/SCA_IInputDevice.h
+++ b/source/gameengine/GameLogic/SCA_IInputDevice.h
@@ -32,8 +32,8 @@
*
*/
-#ifndef KX_INPUTDEVICE_H
-#define KX_INPUTDEVICE_H
+#ifndef __SCA_IINPUTDEVICE_H__
+#define __SCA_IINPUTDEVICE_H__
#ifdef WITH_CXX_GUARDEDALLOC
#include "MEM_guardedalloc.h"
@@ -322,5 +322,5 @@ public:
#endif
};
-#endif //KX_INPUTDEVICE_H
+#endif //__SCA_IINPUTDEVICE_H__
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.h b/source/gameengine/GameLogic/SCA_ILogicBrick.h
index 051bc2aafce..9a23244fa96 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.h
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.h
@@ -29,8 +29,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_ILOGICBRICK
-#define __KX_ILOGICBRICK
+#ifndef __SCA_ILOGICBRICK_H__
+#define __SCA_ILOGICBRICK_H__
#include "Value.h"
#include "SCA_IObject.h"
diff --git a/source/gameengine/GameLogic/SCA_IObject.h b/source/gameengine/GameLogic/SCA_IObject.h
index b0a03de1242..0e657794195 100644
--- a/source/gameengine/GameLogic/SCA_IObject.h
+++ b/source/gameengine/GameLogic/SCA_IObject.h
@@ -31,8 +31,8 @@
* SceneGraph
*/
-#ifndef SCA_IOBJECT_H
-#define SCA_IOBJECT_H
+#ifndef __SCA_IOBJECT_H__
+#define __SCA_IOBJECT_H__
#include "Value.h"
#include <vector>
@@ -225,5 +225,5 @@ public:
};
-#endif //SCA_IOBJECT_H
+#endif //__SCA_IOBJECT_H__
diff --git a/source/gameengine/GameLogic/SCA_IScene.h b/source/gameengine/GameLogic/SCA_IScene.h
index 6f048b77acf..e7806ea0746 100644
--- a/source/gameengine/GameLogic/SCA_IScene.h
+++ b/source/gameengine/GameLogic/SCA_IScene.h
@@ -29,8 +29,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_ISCENE_H
-#define __KX_ISCENE_H
+#ifndef __SCA_ISCENE_H__
+#define __SCA_ISCENE_H__
#include <vector>
@@ -80,5 +80,5 @@ public:
#endif
};
-#endif //__KX_ISCENE_H
+#endif //__SCA_ISCENE_H__
diff --git a/source/gameengine/GameLogic/SCA_ISensor.h b/source/gameengine/GameLogic/SCA_ISensor.h
index ef082095c0d..1e10bcc08fd 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.h
+++ b/source/gameengine/GameLogic/SCA_ISensor.h
@@ -31,8 +31,8 @@
* pulsemode and pulsefrequency, and event suppression.
*/
-#ifndef __SCA_ISENSOR
-#define __SCA_ISENSOR
+#ifndef __SCA_ISENSOR_H__
+#define __SCA_ISENSOR_H__
#include "SCA_IController.h"
@@ -215,5 +215,5 @@ public:
#endif // WITH_PYTHON
};
-#endif //__SCA_ISENSOR
+#endif //__SCA_ISENSOR_H__
diff --git a/source/gameengine/GameLogic/SCA_JoystickManager.h b/source/gameengine/GameLogic/SCA_JoystickManager.h
index dc778f231af..dcdd667cb1a 100644
--- a/source/gameengine/GameLogic/SCA_JoystickManager.h
+++ b/source/gameengine/GameLogic/SCA_JoystickManager.h
@@ -29,8 +29,8 @@
* \ingroup gamelogic
*/
-#ifndef __JOYSTICKMANAGER_H_
-#define __JOYSTICKMANAGER_H_
+#ifndef __SCA_JOYSTICKMANAGER_H__
+#define __SCA_JOYSTICKMANAGER_H__
#include "SCA_EventManager.h"
#include "Joystick/SCA_Joystick.h"
diff --git a/source/gameengine/GameLogic/SCA_KeyboardManager.h b/source/gameengine/GameLogic/SCA_KeyboardManager.h
index 55dd189d9d1..5706d16ae19 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardManager.h
+++ b/source/gameengine/GameLogic/SCA_KeyboardManager.h
@@ -31,8 +31,8 @@
*
*/
-#ifndef __KX_KEYBOARDMANAGER
-#define __KX_KEYBOARDMANAGER
+#ifndef __SCA_KEYBOARDMANAGER_H__
+#define __SCA_KEYBOARDMANAGER_H__
#include "SCA_EventManager.h"
@@ -65,5 +65,5 @@ public:
#endif
};
-#endif //__KX_KEYBOARDMANAGER
+#endif //__SCA_KEYBOARDMANAGER_H__
diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.h b/source/gameengine/GameLogic/SCA_KeyboardSensor.h
index 441c833d3a8..8e21d6bfde1 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardSensor.h
+++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.h
@@ -30,8 +30,8 @@
* \brief Sensor for keyboard input
*/
-#ifndef __KX_KEYBOARDSENSOR
-#define __KX_KEYBOARDSENSOR
+#ifndef __SCA_KEYBOARDSENSOR_H__
+#define __SCA_KEYBOARDSENSOR_H__
#include "SCA_ISensor.h"
#include "BoolValue.h"
@@ -137,7 +137,7 @@ bool IsPrintable(int keyIndex);
bool IsDelete(int keyIndex);
-#endif //__KX_KEYBOARDSENSOR
+#endif //__SCA_KEYBOARDSENSOR_H__
diff --git a/source/gameengine/GameLogic/SCA_LogicManager.h b/source/gameengine/GameLogic/SCA_LogicManager.h
index ec8343075d8..8671aa6c796 100644
--- a/source/gameengine/GameLogic/SCA_LogicManager.h
+++ b/source/gameengine/GameLogic/SCA_LogicManager.h
@@ -28,8 +28,8 @@
* \ingroup gamelogic
* \brief Regulates the top-level logic behaviour for one scene.
*/
-#ifndef __KX_LOGICMANAGER
-#define __KX_LOGICMANAGER
+#ifndef __SCA_LOGICMANAGER_H__
+#define __SCA_LOGICMANAGER_H__
#if defined(WIN32) && !defined(FREE_WINDOWS)
#pragma warning (disable:4786)
@@ -153,5 +153,5 @@ public:
#endif
};
-#endif //__KX_LOGICMANAGER
+#endif //__SCA_LOGICMANAGER_H__
diff --git a/source/gameengine/GameLogic/SCA_MouseManager.h b/source/gameengine/GameLogic/SCA_MouseManager.h
index d22d27be394..66a838651c2 100644
--- a/source/gameengine/GameLogic/SCA_MouseManager.h
+++ b/source/gameengine/GameLogic/SCA_MouseManager.h
@@ -32,8 +32,8 @@
*/
-#ifndef __KX_MOUSEMANAGER
-#define __KX_MOUSEMANAGER
+#ifndef __SCA_MOUSEMANAGER_H__
+#define __SCA_MOUSEMANAGER_H__
#include "SCA_EventManager.h"
@@ -74,5 +74,5 @@ public:
#endif
};
-#endif //__KX_MOUSEMANAGER
+#endif //__SCA_MOUSEMANAGER_H__
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.h b/source/gameengine/GameLogic/SCA_MouseSensor.h
index 91352ce58bc..d4eff371d4a 100644
--- a/source/gameengine/GameLogic/SCA_MouseSensor.h
+++ b/source/gameengine/GameLogic/SCA_MouseSensor.h
@@ -30,8 +30,8 @@
* \brief Senses mouse events
*/
-#ifndef __KX_MOUSESENSOR
-#define __KX_MOUSESENSOR
+#ifndef __SCA_MOUSESENSOR_H__
+#define __SCA_MOUSESENSOR_H__
#include "SCA_ISensor.h"
#include "BoolValue.h"
@@ -117,5 +117,5 @@ class SCA_MouseSensor : public SCA_ISensor
#endif
};
-#endif //__KX_MOUSESENSOR
+#endif //__SCA_MOUSESENSOR_H__
diff --git a/source/gameengine/GameLogic/SCA_NANDController.h b/source/gameengine/GameLogic/SCA_NANDController.h
index 723d2a5fe0d..040df7f0ade 100644
--- a/source/gameengine/GameLogic/SCA_NANDController.h
+++ b/source/gameengine/GameLogic/SCA_NANDController.h
@@ -29,8 +29,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_NANDCONTROLLER
-#define __KX_NANDCONTROLLER
+#ifndef __SCA_NANDCONTROLLER_H__
+#define __SCA_NANDCONTROLLER_H__
#include "SCA_IController.h"
@@ -49,5 +49,5 @@ public:
/* --------------------------------------------------------------------- */
};
-#endif //__KX_NANDCONTROLLER
+#endif //__SCA_NANDCONTROLLER_H__
diff --git a/source/gameengine/GameLogic/SCA_NORController.h b/source/gameengine/GameLogic/SCA_NORController.h
index 26d7e925923..1630f8055ec 100644
--- a/source/gameengine/GameLogic/SCA_NORController.h
+++ b/source/gameengine/GameLogic/SCA_NORController.h
@@ -29,8 +29,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_NORCONTROLLER
-#define __KX_NORCONTROLLER
+#ifndef __SCA_NORCONTROLLER_H__
+#define __SCA_NORCONTROLLER_H__
#include "SCA_IController.h"
@@ -45,5 +45,5 @@ public:
virtual void Trigger(SCA_LogicManager* logicmgr);
};
-#endif //__KX_NORCONTROLLER
+#endif //__SCA_NORCONTROLLER_H__
diff --git a/source/gameengine/GameLogic/SCA_ORController.h b/source/gameengine/GameLogic/SCA_ORController.h
index 53debf894a3..9a4e4c7398d 100644
--- a/source/gameengine/GameLogic/SCA_ORController.h
+++ b/source/gameengine/GameLogic/SCA_ORController.h
@@ -29,8 +29,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_ORCONTROLLER
-#define __KX_ORCONTROLLER
+#ifndef __SCA_ORCONTROLLER_H__
+#define __SCA_ORCONTROLLER_H__
#include "SCA_IController.h"
@@ -46,5 +46,5 @@ public:
virtual void Trigger(SCA_LogicManager* logicmgr);
};
-#endif //__KX_ORCONTROLLER
+#endif //__SCA_ORCONTROLLER_H__
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.h b/source/gameengine/GameLogic/SCA_PropertyActuator.h
index 17419e34c2a..e465098131e 100644
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.h
+++ b/source/gameengine/GameLogic/SCA_PropertyActuator.h
@@ -29,8 +29,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_PROPERTYACTUATOR
-#define __KX_PROPERTYACTUATOR
+#ifndef __SCA_PROPERTYACTUATOR_H__
+#define __SCA_PROPERTYACTUATOR_H__
#include "SCA_IActuator.h"
diff --git a/source/gameengine/GameLogic/SCA_PropertyEventManager.h b/source/gameengine/GameLogic/SCA_PropertyEventManager.h
index 3e8a947410b..7d5e13f0ae1 100644
--- a/source/gameengine/GameLogic/SCA_PropertyEventManager.h
+++ b/source/gameengine/GameLogic/SCA_PropertyEventManager.h
@@ -29,8 +29,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_PROPERTYEVENTMANAGER
-#define __KX_PROPERTYEVENTMANAGER
+#ifndef __SCA_PROPERTYEVENTMANAGER_H__
+#define __SCA_PROPERTYEVENTMANAGER_H__
#include "SCA_EventManager.h"
@@ -54,5 +54,5 @@ public:
#endif
};
-#endif //__KX_PROPERTYEVENTMANAGER
+#endif //__SCA_PROPERTYEVENTMANAGER_H__
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.h b/source/gameengine/GameLogic/SCA_PropertySensor.h
index bf7b1e879f7..ca942076efa 100644
--- a/source/gameengine/GameLogic/SCA_PropertySensor.h
+++ b/source/gameengine/GameLogic/SCA_PropertySensor.h
@@ -30,8 +30,8 @@
* \brief Property sensor
*/
-#ifndef __KX_PROPERTYSENSOR
-#define __KX_PROPERTYSENSOR
+#ifndef __SCA_PROPERTYSENSOR_H__
+#define __SCA_PROPERTYSENSOR_H__
#include "SCA_ISensor.h"
diff --git a/source/gameengine/GameLogic/SCA_PythonController.h b/source/gameengine/GameLogic/SCA_PythonController.h
index 521a676bf4a..ccdb82aa722 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.h
+++ b/source/gameengine/GameLogic/SCA_PythonController.h
@@ -30,8 +30,8 @@
* \brief Execute Python scripts
*/
-#ifndef KX_PYTHONCONTROLLER_H
-#define KX_PYTHONCONTROLLER_H
+#ifndef __SCA_PYTHONCONTROLLER_H__
+#define __SCA_PYTHONCONTROLLER_H__
#include "SCA_IController.h"
#include "SCA_LogicManager.h"
@@ -115,5 +115,5 @@ class SCA_PythonController : public SCA_IController
#endif
};
-#endif //KX_PYTHONCONTROLLER_H
+#endif //__SCA_PYTHONCONTROLLER_H__
diff --git a/source/gameengine/GameLogic/SCA_PythonKeyboard.h b/source/gameengine/GameLogic/SCA_PythonKeyboard.h
index f44bb40e13c..df5e46f8c28 100644
--- a/source/gameengine/GameLogic/SCA_PythonKeyboard.h
+++ b/source/gameengine/GameLogic/SCA_PythonKeyboard.h
@@ -24,8 +24,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_PYKEYBOARD
-#define __KX_PYKEYBOARD
+#ifndef __SCA_PYTHONKEYBOARD_H__
+#define __SCA_PYTHONKEYBOARD_H__
#include "PyObjectPlus.h"
@@ -47,5 +47,5 @@ public:
#endif
};
-#endif //__KX_PYKEYBOARD
+#endif //__SCA_PYTHONKEYBOARD_H__
diff --git a/source/gameengine/GameLogic/SCA_PythonMouse.h b/source/gameengine/GameLogic/SCA_PythonMouse.h
index 41d286a8048..1313d55005f 100644
--- a/source/gameengine/GameLogic/SCA_PythonMouse.h
+++ b/source/gameengine/GameLogic/SCA_PythonMouse.h
@@ -24,8 +24,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_PYMOUSE
-#define __KX_PYMOUSE
+#ifndef __SCA_PYTHONMOUSE_H__
+#define __SCA_PYTHONMOUSE_H__
#include "PyObjectPlus.h"
@@ -56,5 +56,5 @@ public:
#endif
};
-#endif //__KX_PYMOUSE
+#endif //__SCA_PYTHONMOUSE_H__
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.h b/source/gameengine/GameLogic/SCA_RandomActuator.h
index c439b445a5b..522663651e0 100644
--- a/source/gameengine/GameLogic/SCA_RandomActuator.h
+++ b/source/gameengine/GameLogic/SCA_RandomActuator.h
@@ -30,8 +30,8 @@
* \brief Draw a random number, and put it in a property
*/
-#ifndef __KX_RANDOMACTUATOR
-#define __KX_RANDOMACTUATOR
+#ifndef __SCA_RANDOMACTUATOR_H__
+#define __SCA_RANDOMACTUATOR_H__
#include "SCA_IActuator.h"
#include "SCA_RandomNumberGenerator.h"
diff --git a/source/gameengine/GameLogic/SCA_RandomEventManager.h b/source/gameengine/GameLogic/SCA_RandomEventManager.h
index 31e08776603..7205363a3ee 100644
--- a/source/gameengine/GameLogic/SCA_RandomEventManager.h
+++ b/source/gameengine/GameLogic/SCA_RandomEventManager.h
@@ -30,8 +30,8 @@
* \brief Manager for random events
*/
-#ifndef __KX_RANDOMEVENTMGR
-#define __KX_RANDOMEVENTMGR
+#ifndef __SCA_RANDOMEVENTMANAGER_H__
+#define __SCA_RANDOMEVENTMANAGER_H__
#include "SCA_EventManager.h"
#include <vector>
@@ -53,5 +53,5 @@ public:
#endif
};
-#endif //__KX_RANDOMEVENTMGR
+#endif //__SCA_RANDOMEVENTMANAGER_H__
diff --git a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h
index 87461b1a783..a935db94020 100644
--- a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h
+++ b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h
@@ -32,8 +32,8 @@
* on a per-generator basis.
*/
-#ifndef __KX_RANDOMNUMBERGENERATOR
-#define __KX_RANDOMNUMBERGENERATOR
+#ifndef __SCA_RANDOMNUMBERGENERATOR_H__
+#define __SCA_RANDOMNUMBERGENERATOR_H__
#ifdef WITH_CXX_GUARDEDALLOC
#include "MEM_guardedalloc.h"
@@ -83,5 +83,5 @@ public:
#endif
};
-#endif /* __KX_RANDOMNUMBERGENERATOR */
+#endif /* __SCA_RANDOMNUMBERGENERATOR_H__ */
diff --git a/source/gameengine/GameLogic/SCA_RandomSensor.h b/source/gameengine/GameLogic/SCA_RandomSensor.h
index cec8bcdb445..008445ef878 100644
--- a/source/gameengine/GameLogic/SCA_RandomSensor.h
+++ b/source/gameengine/GameLogic/SCA_RandomSensor.h
@@ -30,8 +30,8 @@
* \brief Generate random pulses
*/
-#ifndef __KX_RANDOMSENSOR
-#define __KX_RANDOMSENSOR
+#ifndef __SCA_RANDOMSENSOR_H__
+#define __SCA_RANDOMSENSOR_H__
#include "SCA_ISensor.h"
#include "BoolValue.h"
@@ -68,5 +68,5 @@ public:
#endif
};
-#endif //__KX_RANDOMSENSOR
+#endif //__SCA_RANDOMSENSOR_H__
diff --git a/source/gameengine/GameLogic/SCA_TimeEventManager.h b/source/gameengine/GameLogic/SCA_TimeEventManager.h
index cac52fb2de5..7c813785b9c 100644
--- a/source/gameengine/GameLogic/SCA_TimeEventManager.h
+++ b/source/gameengine/GameLogic/SCA_TimeEventManager.h
@@ -29,8 +29,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_TIMEEVENTMANAGER
-#define __KX_TIMEEVENTMANAGER
+#ifndef __SCA_TIMEEVENTMANAGER_H__
+#define __SCA_TIMEEVENTMANAGER_H__
#include "SCA_EventManager.h"
#include "Value.h"
@@ -61,5 +61,5 @@ public:
#endif
};
-#endif //__KX_TIMEEVENTMANAGER
+#endif //__SCA_TIMEEVENTMANAGER_H__
diff --git a/source/gameengine/GameLogic/SCA_XNORController.h b/source/gameengine/GameLogic/SCA_XNORController.h
index c2cdad2cdf4..5ef4dc67cf2 100644
--- a/source/gameengine/GameLogic/SCA_XNORController.h
+++ b/source/gameengine/GameLogic/SCA_XNORController.h
@@ -29,8 +29,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_XNORCONTROLLER
-#define __KX_XNORCONTROLLER
+#ifndef __SCA_XNORCONTROLLER_H__
+#define __SCA_XNORCONTROLLER_H__
#include "SCA_IController.h"
@@ -50,5 +50,5 @@ public:
};
-#endif //__KX_XNORCONTROLLER
+#endif //__SCA_XNORCONTROLLER_H__
diff --git a/source/gameengine/GameLogic/SCA_XORController.h b/source/gameengine/GameLogic/SCA_XORController.h
index 1f38a510046..56cd2440863 100644
--- a/source/gameengine/GameLogic/SCA_XORController.h
+++ b/source/gameengine/GameLogic/SCA_XORController.h
@@ -29,8 +29,8 @@
* \ingroup gamelogic
*/
-#ifndef __KX_XORCONTROLLER
-#define __KX_XORCONTROLLER
+#ifndef __SCA_XORCONTROLLER_H__
+#define __SCA_XORCONTROLLER_H__
#include "SCA_IController.h"
@@ -45,5 +45,5 @@ public:
virtual void Trigger(SCA_LogicManager* logicmgr);
};
-#endif //__KX_XORCONTROLLER
+#endif //__SCA_XORCONTROLLER_H__