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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-04-11 06:50:02 +0400
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-04-11 06:50:02 +0400
commitae9233a5b05ebfc925fd542afbdb3bb9220ed65c (patch)
tree46ed278ee54325ca98540163edf9ea5dd4a88c7f /source/gameengine/GamePlayer/Makefile
parentd3e88eae711e2fd5d678ed555268647e28a9fc18 (diff)
1. Check material names passed to the physics engine (for collision sensors.)
Consider: gameobj->getClientInfo()->m_auxilary_info = (matname ? (void*)(matname+2) : NULL); It works if matname is "MAblah", but not if matname is "". 2. Added constructor for struct RAS_CameraData. 3. Added initializers to the struct KX_ClientObjectInfo constructor 4. Collision sensors won't detect near sensors. 5. A stack of minor tweaks, adjusting whitespace, using ++it for stl stuff.
Diffstat (limited to 'source/gameengine/GamePlayer/Makefile')
-rw-r--r--source/gameengine/GamePlayer/Makefile2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/GamePlayer/Makefile b/source/gameengine/GamePlayer/Makefile
index fab44ad9bc7..c9a568f708d 100644
--- a/source/gameengine/GamePlayer/Makefile
+++ b/source/gameengine/GamePlayer/Makefile
@@ -37,6 +37,7 @@ SOURCEDIR = source/gameengine/GamePlayer
DIR = $(OCGDIR)/gameengine/GamePlayer
DIRS = common ghost
+ifneq ($(NAN_NO_PLUGIN),true)
ifeq ($(OS),$(findstring $(OS), "freebsd irix windows"))
ifneq ($(FREE_WINDOWS),true)
DIRS += netscape
@@ -54,5 +55,6 @@ ifeq ($(OS),$(findstring $(OS), "solaris"))
DIRS += netscape
endif
endif
+endif
include nan_subdirs.mk