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author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-05-16 17:07:20 +0400 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-05-16 17:07:20 +0400 |
commit | d5fde6c48b4b6758d1f31dc2f401fa8c63843735 (patch) | |
tree | 28252e08cd9b75d0f8e30566c5f203de798e98bd /source/gameengine/GamePlayer/SConscript | |
parent | 2fd6e728513f46e1f313667dfcf6b3d6e09cad39 (diff) |
Added #!/usr/bin/python standard script identifier to the start of SConscript files.
Makes text editors identify SConscripts as Python, and syntax highlight properly.
Diffstat (limited to 'source/gameengine/GamePlayer/SConscript')
-rw-r--r-- | source/gameengine/GamePlayer/SConscript | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/GamePlayer/SConscript b/source/gameengine/GamePlayer/SConscript index d7810d8a881..08a9a7ace5f 100644 --- a/source/gameengine/GamePlayer/SConscript +++ b/source/gameengine/GamePlayer/SConscript @@ -1,2 +1,3 @@ +#!/usr/bin/python SConscript(['common/SConscript', 'ghost/SConscript'])
\ No newline at end of file |