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author | Thomas Szepe <HG1_public@gmx.net> | 2015-04-07 19:32:25 +0300 |
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committer | Thomas Szepe <HG1_public@gmx.net> | 2015-04-07 19:32:25 +0300 |
commit | e36b0cb8f32fc4302499c87e5c2b4c1ecc7a6543 (patch) | |
tree | 53fcd2ebd7775bebc00f8ca5960a2bd18145e17e /source/gameengine/GamePlayer/common/GPC_Canvas.h | |
parent | f9f3c29a3a5b558e09c36076521bdafc91e7e326 (diff) |
BGE: New API method getDisplayDimensions
This patch adds a new API function to get the actual display dimensions in pixels.
Reviewers: dfelinto, sybren, lordloki, moguri
Reviewed By: lordloki, moguri
Differential Revision: https://developer.blender.org/D648
Diffstat (limited to 'source/gameengine/GamePlayer/common/GPC_Canvas.h')
-rw-r--r-- | source/gameengine/GamePlayer/common/GPC_Canvas.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.h b/source/gameengine/GamePlayer/common/GPC_Canvas.h index acbea477e38..34cc9759a08 100644 --- a/source/gameengine/GamePlayer/common/GPC_Canvas.h +++ b/source/gameengine/GamePlayer/common/GPC_Canvas.h @@ -71,6 +71,8 @@ public: virtual void ResizeWindow(int width, int height) {} + virtual void GetDisplayDimensions(int &width, int &height) {} + /** * \section Methods inherited from abstract base class RAS_ICanvas. */ |