diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-03-17 23:13:04 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-03-17 23:13:04 +0400 |
commit | 09c41019a8ecb259b2376b5c22c99f54b59f8f24 (patch) | |
tree | 64802a773768eaae39b8ec315b582123f16707fa /source/gameengine/GamePlayer/common/GPC_Engine.h | |
parent | 16b82845eee4198b2d56aa5a5c373008f5070f7f (diff) |
use const pointers for file loading and booleans for animation system return values passed as pointers.
Diffstat (limited to 'source/gameengine/GamePlayer/common/GPC_Engine.h')
-rw-r--r-- | source/gameengine/GamePlayer/common/GPC_Engine.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_Engine.h b/source/gameengine/GamePlayer/common/GPC_Engine.h index 6247bd630bb..3a4fd9c81d6 100644 --- a/source/gameengine/GamePlayer/common/GPC_Engine.h +++ b/source/gameengine/GamePlayer/common/GPC_Engine.h @@ -103,7 +103,7 @@ public: // different prototypes for Unix and Windows void StartLoadingAnimation(); bool Start(const char *filename); // file-on-disk starter - bool Start(unsigned char *blenderDataBuffer, + bool Start(const void *blenderDataBuffer, unsigned int blenderDataBufferSize); // file-in-memory starter void Stop(); |