diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-04-10 02:15:26 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2009-04-10 02:15:26 +0400 |
commit | ac45472a1707934573a12d629a21a81c3ed409ba (patch) | |
tree | 4f32be22a7959c8db8c99d9f642e6071fc73420c /source/gameengine/GamePlayer/common/GPC_KeyboardDevice.cpp | |
parent | b0cca7de267f84768ee1eba0955373a24b661aad (diff) |
BGE Bugfix
The End key didn't work work at all for the keyboard sensor.
Removed getEventList() since it was added since 2.48a release.
Diffstat (limited to 'source/gameengine/GamePlayer/common/GPC_KeyboardDevice.cpp')
-rw-r--r-- | source/gameengine/GamePlayer/common/GPC_KeyboardDevice.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.cpp b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.cpp index 474df9276a7..472ff580392 100644 --- a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.cpp +++ b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.cpp @@ -42,7 +42,7 @@ void GPC_KeyboardDevice::NextFrame() // Now convert justpressed key events into regular (active) keyevents int previousTable = 1-m_currentTable; - for (int keyevent= KX_BEGINKEY; keyevent< KX_ENDKEY;keyevent++) + for (int keyevent= KX_BEGINKEY; keyevent<= KX_ENDKEY;keyevent++) { SCA_InputEvent& oldevent = m_eventStatusTables[previousTable][keyevent]; if (oldevent.m_status == SCA_InputEvent::KX_JUSTACTIVATED || @@ -69,7 +69,7 @@ bool GPC_KeyboardDevice::ConvertEvent(int incode, int val) KX_EnumInputs kxevent = this->ToNative(incode); // only process it, if it's a key - if (kxevent >= KX_BEGINKEY && kxevent < KX_ENDKEY) + if (kxevent >= KX_BEGINKEY && kxevent <= KX_ENDKEY) { int previousTable = 1-m_currentTable; @@ -114,9 +114,7 @@ bool GPC_KeyboardDevice::ConvertEvent(int incode, int val) } } } - } else if(kxevent==KX_ENDKEY) { - exit(1); - } + } return result; } |