diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2018-04-16 15:07:42 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2018-04-17 18:51:28 +0300 |
commit | 159806140fd33e6ddab951c0f6f180cfbf927d38 (patch) | |
tree | da076be3baa4d987fb5935e220a3d901c926e0e7 /source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h | |
parent | 28b996a9d2090efdd74115a653629ef9d7d871f7 (diff) |
Removing Blender Game Engine from Blender 2.8
Folders removed entirely:
* //extern/recastnavigation
* //intern/decklink
* //intern/moto
* //source/blender/editors/space_logic
* //source/blenderplayer
* //source/gameengine
This includes DNA data and any reference to the BGE code in Blender itself.
We are bumping the subversion.
Pending tasks:
* Tile/clamp code in image editor draw code.
* Viewport drawing code (so much of this will go away because of BI removal
that we can wait until then to remove this.
Diffstat (limited to 'source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h')
-rw-r--r-- | source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h | 90 |
1 files changed, 0 insertions, 90 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h deleted file mode 100644 index d9842a42e0a..00000000000 --- a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h +++ /dev/null @@ -1,90 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file GPC_KeyboardDevice.h - * \ingroup player - */ - -#ifndef __GPC_KEYBOARDDEVICE_H__ -#define __GPC_KEYBOARDDEVICE_H__ - -#ifdef WIN32 -#pragma warning (disable:4786) -#endif /* WIN32 */ - -#include "SCA_IInputDevice.h" - -#include <map> - - -/** - * System independent implementation of SCA_IInputDevice. - * System dependent keyboard devices need only to inherit this class - * and fill the m_reverseKeyTranslateTable key translation map. - * \see SCA_IInputDevice - */ - -class GPC_KeyboardDevice : public SCA_IInputDevice -{ -protected: - - /** - * This map converts system dependent keyboard codes into Ketsji codes. - * System dependent keyboard codes are stored as ints. - */ - std::map<int, KX_EnumInputs> m_reverseKeyTranslateTable; - short m_exitkey; - -public: - bool m_hookesc; - GPC_KeyboardDevice() - : m_hookesc(false) - { - } - - virtual ~GPC_KeyboardDevice(void) - { - } - - virtual bool IsPressed(SCA_IInputDevice::KX_EnumInputs inputcode) - { - return false; - } - - virtual void NextFrame(); - - virtual KX_EnumInputs ToNative(int incode) - { - return m_reverseKeyTranslateTable[incode]; - } - - virtual bool ConvertEvent(int incode, int val, unsigned int unicode); - - virtual void HookEscape(); -}; - -#endif /* __GPC_KEYBOARDDEVICE_H__ */ |