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author | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
commit | 7bbf4b78313df9f6d2c760b527eb36a5d0418b82 (patch) | |
tree | ace55a086362cf5b35174d55442322a793dd32c1 /source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h | |
parent | c8636ca3dd8bde1cc548ef21fb7a1fd304799164 (diff) |
style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
Diffstat (limited to 'source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h')
-rw-r--r-- | source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h index ba4213b190c..63e051dd1d4 100644 --- a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h +++ b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h @@ -45,7 +45,7 @@ * System independent implementation of SCA_IInputDevice. * System dependent keyboard devices need only to inherit this class * and fill the m_reverseKeyTranslateTable key translation map. - * @see SCA_IInputDevice + * \see SCA_IInputDevice */ class GPC_KeyboardDevice : public SCA_IInputDevice |