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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-05-03 03:45:03 +0400
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-05-03 03:45:03 +0400
commit08c14c7ca0398d792e3a2676b1afd66666674dae (patch)
treeca57b8c1d929031f4290da7d94a14ec502001918 /source/gameengine/GamePlayer/common/GPC_MouseDevice.h
parent45a240260e5545a2fe04121f76cb7c10982cf123 (diff)
Mouse Wheel Support for the Game Engine.
This adds "Wheel Up" and "Wheel Down" as choices to the Mouse sensor brick.
Diffstat (limited to 'source/gameengine/GamePlayer/common/GPC_MouseDevice.h')
-rw-r--r--source/gameengine/GamePlayer/common/GPC_MouseDevice.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_MouseDevice.h b/source/gameengine/GamePlayer/common/GPC_MouseDevice.h
index 150b7808e4b..da5098b06d6 100644
--- a/source/gameengine/GamePlayer/common/GPC_MouseDevice.h
+++ b/source/gameengine/GamePlayer/common/GPC_MouseDevice.h
@@ -53,7 +53,9 @@ public:
typedef enum {
buttonLeft,
buttonMiddle,
- buttonRight
+ buttonRight,
+ buttonWheelUp,
+ buttonWheelDown
} TButtonId;
GPC_MouseDevice();