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author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-05-03 03:45:03 +0400 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-05-03 03:45:03 +0400 |
commit | 08c14c7ca0398d792e3a2676b1afd66666674dae (patch) | |
tree | ca57b8c1d929031f4290da7d94a14ec502001918 /source/gameengine/GamePlayer/common/GPC_MouseDevice.h | |
parent | 45a240260e5545a2fe04121f76cb7c10982cf123 (diff) |
Mouse Wheel Support for the Game Engine.
This adds "Wheel Up" and "Wheel Down" as choices to the Mouse sensor brick.
Diffstat (limited to 'source/gameengine/GamePlayer/common/GPC_MouseDevice.h')
-rw-r--r-- | source/gameengine/GamePlayer/common/GPC_MouseDevice.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_MouseDevice.h b/source/gameengine/GamePlayer/common/GPC_MouseDevice.h index 150b7808e4b..da5098b06d6 100644 --- a/source/gameengine/GamePlayer/common/GPC_MouseDevice.h +++ b/source/gameengine/GamePlayer/common/GPC_MouseDevice.h @@ -53,7 +53,9 @@ public: typedef enum { buttonLeft, buttonMiddle, - buttonRight + buttonRight, + buttonWheelUp, + buttonWheelDown } TButtonId; GPC_MouseDevice(); |