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author | Stephen Swaney <sswaney@centurytel.net> | 2004-05-25 23:59:41 +0400 |
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committer | Stephen Swaney <sswaney@centurytel.net> | 2004-05-25 23:59:41 +0400 |
commit | 05e76c22b08cd2844b25d9c45b25581da78ee7c9 (patch) | |
tree | 91db6e521a26e8b88dbcb55cb044f24eaee9230c /source/gameengine/GamePlayer/common/GPC_PolygonMaterial.cpp | |
parent | 5e3a9c092acff0a22db26585c9ccaf77833eb60c (diff) |
bugfix: #1322 minor tweaks to the documentation for Draw module.
Blender.Draw.Button() was not showing up. Seems to be an epydoc
issue with Button() being both a module method and the name of a class.
I changed Button to Button_ and added a usage note.
Yes, this is lame.
Diffstat (limited to 'source/gameengine/GamePlayer/common/GPC_PolygonMaterial.cpp')
0 files changed, 0 insertions, 0 deletions