diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
commit | 7bbf4b78313df9f6d2c760b527eb36a5d0418b82 (patch) | |
tree | ace55a086362cf5b35174d55442322a793dd32c1 /source/gameengine/GamePlayer/common/GPC_RawImage.h | |
parent | c8636ca3dd8bde1cc548ef21fb7a1fd304799164 (diff) |
style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
Diffstat (limited to 'source/gameengine/GamePlayer/common/GPC_RawImage.h')
-rw-r--r-- | source/gameengine/GamePlayer/common/GPC_RawImage.h | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_RawImage.h b/source/gameengine/GamePlayer/common/GPC_RawImage.h index 86a5feb8ea3..4d3f45597f8 100644 --- a/source/gameengine/GamePlayer/common/GPC_RawImage.h +++ b/source/gameengine/GamePlayer/common/GPC_RawImage.h @@ -52,16 +52,16 @@ public: /** * Loads the image form the resource into memory. * Converts size of the image and places it with given alignment. - * @param hInstApp The application's instance (location of the resources). - * @param lpName Name of the resource. - * @param lpType Type of the resource. - * @param srcWidth The width of the resource image. - * @param srcHeight The height of the resource image. - * @param width The width of the image created. - * @param height The height of the image created. - * @param alignment How the resource image is located in the image created. - * @param offsetX Amount of horizontal offset applied to the resource image. - * @param offsetY Amount of vertical offset applied to the resource image. + * \param hInstApp The application's instance (location of the resources). + * \param lpName Name of the resource. + * \param lpType Type of the resource. + * \param srcWidth The width of the resource image. + * \param srcHeight The height of the resource image. + * \param width The width of the image created. + * \param height The height of the image created. + * \param alignment How the resource image is located in the image created. + * \param offsetX Amount of horizontal offset applied to the resource image. + * \param offsetY Amount of vertical offset applied to the resource image. */ virtual bool Load(const char *srcName, int destWidth, int destHeight, @@ -70,7 +70,7 @@ public: /** * Returns the width of the image. - * @return The width of the image. + * \return The width of the image. */ virtual int Width() const { @@ -79,7 +79,7 @@ public: /** * Returns the height of the image. - * @return The height of the image. + * \return The height of the image. */ virtual int Height() const { @@ -88,7 +88,7 @@ public: /** * Returns a pointer to the data loaded from the resource. - * @return A pointer to the data loaded from the resource. + * \return A pointer to the data loaded from the resource. */ virtual unsigned char *Data() const { @@ -97,7 +97,7 @@ public: /** * Returns the size of the data loaded from the resource. - * @return The size of the loaded from the resource. + * \return The size of the loaded from the resource. */ virtual int DataSize() const { |