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authorCampbell Barton <ideasman42@gmail.com>2012-03-02 20:05:54 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-02 20:05:54 +0400
commit7bbf4b78313df9f6d2c760b527eb36a5d0418b82 (patch)
treeace55a086362cf5b35174d55442322a793dd32c1 /source/gameengine/GamePlayer/common/GPC_RawImage.h
parentc8636ca3dd8bde1cc548ef21fb7a1fd304799164 (diff)
style cleanup
- spelling - turns out we had tessellation spelt wrong all over. - use \directive for doxy (not @directive) - remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
Diffstat (limited to 'source/gameengine/GamePlayer/common/GPC_RawImage.h')
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RawImage.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_RawImage.h b/source/gameengine/GamePlayer/common/GPC_RawImage.h
index 86a5feb8ea3..4d3f45597f8 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawImage.h
+++ b/source/gameengine/GamePlayer/common/GPC_RawImage.h
@@ -52,16 +52,16 @@ public:
/**
* Loads the image form the resource into memory.
* Converts size of the image and places it with given alignment.
- * @param hInstApp The application's instance (location of the resources).
- * @param lpName Name of the resource.
- * @param lpType Type of the resource.
- * @param srcWidth The width of the resource image.
- * @param srcHeight The height of the resource image.
- * @param width The width of the image created.
- * @param height The height of the image created.
- * @param alignment How the resource image is located in the image created.
- * @param offsetX Amount of horizontal offset applied to the resource image.
- * @param offsetY Amount of vertical offset applied to the resource image.
+ * \param hInstApp The application's instance (location of the resources).
+ * \param lpName Name of the resource.
+ * \param lpType Type of the resource.
+ * \param srcWidth The width of the resource image.
+ * \param srcHeight The height of the resource image.
+ * \param width The width of the image created.
+ * \param height The height of the image created.
+ * \param alignment How the resource image is located in the image created.
+ * \param offsetX Amount of horizontal offset applied to the resource image.
+ * \param offsetY Amount of vertical offset applied to the resource image.
*/
virtual bool Load(const char *srcName,
int destWidth, int destHeight,
@@ -70,7 +70,7 @@ public:
/**
* Returns the width of the image.
- * @return The width of the image.
+ * \return The width of the image.
*/
virtual int Width() const
{
@@ -79,7 +79,7 @@ public:
/**
* Returns the height of the image.
- * @return The height of the image.
+ * \return The height of the image.
*/
virtual int Height() const
{
@@ -88,7 +88,7 @@ public:
/**
* Returns a pointer to the data loaded from the resource.
- * @return A pointer to the data loaded from the resource.
+ * \return A pointer to the data loaded from the resource.
*/
virtual unsigned char *Data() const
{
@@ -97,7 +97,7 @@ public:
/**
* Returns the size of the data loaded from the resource.
- * @return The size of the loaded from the resource.
+ * \return The size of the loaded from the resource.
*/
virtual int DataSize() const
{