Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTon Roosendaal <ton@blender.org>2006-12-20 22:29:37 +0300
committerTon Roosendaal <ton@blender.org>2006-12-20 22:29:37 +0300
commit496410a255376d2e09f8d990501cf8847e794f1b (patch)
treec5fe95f2d2ff11490fdd95c785b085db3a45985e /source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
parentb95d5bbf444fb405dcad8cf9732d3fc525e456cc (diff)
GamePlayer: now uses new Image API calls too, so it compiles.
Diffstat (limited to 'source/gameengine/GamePlayer/common/GPC_RenderTools.cpp')
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RenderTools.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp b/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
index 59a49c05b3c..0f6bec30437 100644
--- a/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
@@ -312,7 +312,7 @@ void GPC_RenderTools::BL_RenderText(
// space starts at offset 1
// character = character - ' ' + 1;
- matrixGlyph(ima->ibuf, character, & centerx, &centery, &sizex, &sizey, &transx, &transy, &movex, &movey, &advance);
+ matrixGlyph((ImBuf *)ima->ibufs.first, character, & centerx, &centery, &sizex, &sizey, &transx, &transy, &movex, &movey, &advance);
glBegin(GL_POLYGON);
// printf(" %c %f %f %f %f\n", character, tface->uv[0][0], tface->uv[0][1], );