diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
commit | 98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch) | |
tree | 44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/GamePlayer/common/SConscript | |
parent | 53f0c3b018a995bbada591351568e4bb217dd1df (diff) |
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/GamePlayer/common/SConscript')
-rw-r--r-- | source/gameengine/GamePlayer/common/SConscript | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/source/gameengine/GamePlayer/common/SConscript b/source/gameengine/GamePlayer/common/SConscript index dd5a48c2b55..99eda4cb592 100644 --- a/source/gameengine/GamePlayer/common/SConscript +++ b/source/gameengine/GamePlayer/common/SConscript @@ -58,8 +58,14 @@ incs = ['.', # 'unix/GPU_System.cpp'] # gp_common_env.Append ( CPPPATH = ['unix']) -incs += Split(env['BF_PYTHON_INC']) +defs = [] + +if env['WITH_BF_PYTHON']: + incs += ' ' + env['BF_PYTHON_INC'] +else: + defs.append('DISABLE_PYTHON') + incs += Split(env['BF_PNG_INC']) incs += Split(env['BF_ZLIB_INC']) -env.BlenderLib (libname='gp_common', sources=source_files, includes=incs, defines = [], libtype=['player'], priority=[5], cxx_compileflags=env['BGE_CXXFLAGS']) +env.BlenderLib (libname='gp_common', sources=source_files, includes=incs, defines = defs, libtype=['player'], priority=[5], cxx_compileflags=env['BGE_CXXFLAGS']) |