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authorCampbell Barton <ideasman42@gmail.com>2011-11-22 00:47:19 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-11-22 00:47:19 +0400
commit30fd1ab523393216a66a7debb7e42ec39e40a242 (patch)
treea3ce9ca35b4f177f0dd31e62691a4613b242aaae /source/gameengine/GamePlayer/common/bmfont.cpp
parent02a164baaa57ab037419fde864e02d6a432e858d (diff)
replace ImBuf.depth with ImBuf.planes to match ImageFormatData.planes & to avoid confusion with ImageFormatData.depth
Diffstat (limited to 'source/gameengine/GamePlayer/common/bmfont.cpp')
-rw-r--r--source/gameengine/GamePlayer/common/bmfont.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/common/bmfont.cpp b/source/gameengine/GamePlayer/common/bmfont.cpp
index b03d7f40bdd..dd7126b2944 100644
--- a/source/gameengine/GamePlayer/common/bmfont.cpp
+++ b/source/gameengine/GamePlayer/common/bmfont.cpp
@@ -171,7 +171,7 @@ void readBitmapFontVersion0(ImBuf * ibuf, unsigned char * rect, int step)
ibuf->userdata = bmfont;
ibuf->userflags |= IB_BITMAPFONT;
- if (ibuf->depth < 32) {
+ if (ibuf->planes < 32) {
// we're going to fake alpha here:
calcAlpha(ibuf);
}