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authorMitchell Stokes <mogurijin@gmail.com>2013-07-09 05:14:52 +0400
committerMitchell Stokes <mogurijin@gmail.com>2013-07-09 05:14:52 +0400
commit7b8453b164944e4b71e07a5a41b659e405611236 (patch)
tree5e6e55c8b32e200697c08cf4e2e2821b3902aa50 /source/gameengine/GamePlayer/common/bmfont.cpp
parent5b3106b89de68868fa6e9827b4b251e73a664b01 (diff)
BGE cleanup: removing various unused code and files from GamePlayer/common.
Diffstat (limited to 'source/gameengine/GamePlayer/common/bmfont.cpp')
-rw-r--r--source/gameengine/GamePlayer/common/bmfont.cpp299
1 files changed, 0 insertions, 299 deletions
diff --git a/source/gameengine/GamePlayer/common/bmfont.cpp b/source/gameengine/GamePlayer/common/bmfont.cpp
deleted file mode 100644
index 8e073f7d17b..00000000000
--- a/source/gameengine/GamePlayer/common/bmfont.cpp
+++ /dev/null
@@ -1,299 +0,0 @@
-/*
- * bmfont.c
- *
- * 04-10-2000 frank
- *
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- *
- */
-
-/** \file gameengine/GamePlayer/common/bmfont.cpp
- * \ingroup player
- */
-
-
-/**
- * Two external functions:
- *
- * void detectBitmapFont(ImBuf *ibuf)
- * detects if an image buffer contains a bitmap font. It makes the
- * specific bitmap data which is stored in the bitmap invisible to blender.
- *
- * void matrixGlyph(ImBuf *ibuf, unsigned short unicode, *float x 7)
- * returns all the information about the character (unicode) in the floats
- *
- * Room for improvement:
- * add kerning data in the bitmap
- * all calculations in matrixGlyph() are static and could be done during
- * initialization
- */
-
-#include <stdio.h>
-
-#include "MEM_guardedalloc.h"
-#include "BLI_blenlib.h"
-#include "BKE_global.h"
-#include "IMB_imbuf_types.h"
-
-#include "BKE_bmfont.h"
-#include "BKE_bmfont_types.h"
-
-#if 0
-void printfGlyph(bmGlyph *glyph)
-{
- printf("unicode: %d '%c'\n", glyph->unicode, glyph->unicode);
- printf(" locx: %4d locy: %4d\n", glyph->locx, glyph->locy);
- printf(" sizex: %3d sizey: %3d\n", glyph->sizex, glyph->sizey);
- printf(" ofsx: %3d ofsy: %3d\n", glyph->ofsx, glyph->ofsy);
- printf(" advan: %3d reser: %3d\n", glyph->advance, glyph->reserved);
-}
-#endif
-
-void calcAlpha(ImBuf *ibuf)
-{
- int i;
- char * rect;
-
- if (ibuf) {
- rect = (char *) ibuf->rect;
- for (i = ibuf->x * ibuf->y ; i > 0 ; i--) {
- rect[3] = MAX3(rect[0], rect[1], rect[2]);
- rect += 4;
- }
- }
-}
-
-void readBitmapFontVersion0(ImBuf *ibuf, unsigned char *rect, int step)
-{
- int glyphcount, bytes, i, index, linelength, ysize;
- unsigned char * buffer;
- bmFont * bmfont;
-
- linelength = ibuf->x * step;
-
- glyphcount = (rect[6 * step] << 8) | rect[7 * step];
- bytes = ((glyphcount - 1) * sizeof(bmGlyph)) + sizeof(bmFont);
-
- ysize = (bytes + (ibuf->x - 1)) / ibuf->x;
-
- if (ysize < ibuf->y) {
- // we're first going to copy all data into a linear buffer.
- // step can be 4 or 1 bytes, and the data is not sequential because
- // the bitmap was flipped vertically.
-
- buffer = (unsigned char*)MEM_mallocN(bytes, "readBitmapFontVersion0:buffer");
-
- index = 0;
- for (i = 0; i < bytes; i++) {
- buffer[i] = rect[index];
- index += step;
- if (index >= linelength) {
- // we've read one line, no skip to the line *before* that
- rect -= linelength;
- index -= linelength;
- }
- }
-
- // we're now going to endian convert the data
-
- bmfont = (bmFont*)MEM_mallocN(bytes, "readBitmapFontVersion0:bmfont");
- index = 0;
-
- // first read the header
- bmfont->magic[0] = buffer[index++];
- bmfont->magic[1] = buffer[index++];
- bmfont->magic[2] = buffer[index++];
- bmfont->magic[3] = buffer[index++];
- bmfont->version = (buffer[index] << 8) | buffer[index + 1]; index += 2;
- bmfont->glyphcount = (buffer[index] << 8) | buffer[index + 1]; index += 2;
- bmfont->xsize = (buffer[index] << 8) | buffer[index + 1]; index += 2;
- bmfont->ysize = (buffer[index] << 8) | buffer[index + 1]; index += 2;
-
- for (i = 0; i < bmfont->glyphcount; i++) {
- bmfont->glyphs[i].unicode = (buffer[index] << 8) | buffer[index + 1]; index += 2;
- bmfont->glyphs[i].locx = (buffer[index] << 8) | buffer[index + 1]; index += 2;
- bmfont->glyphs[i].locy = (buffer[index] << 8) | buffer[index + 1]; index += 2;
- bmfont->glyphs[i].ofsx = buffer[index++];
- bmfont->glyphs[i].ofsy = buffer[index++];
- bmfont->glyphs[i].sizex = buffer[index++];
- bmfont->glyphs[i].sizey = buffer[index++];
- bmfont->glyphs[i].advance = buffer[index++];
- bmfont->glyphs[i].reserved = buffer[index++];
- /* MAART:
- if (G.debug & G_DEBUG) {
- printfGlyph(&bmfont->glyphs[i]);
- }
- */
- }
-
- MEM_freeN(buffer);
-
- /* MAART:
- if (G.debug & G_DEBUG) {
- printf("Oldy = %d Newy = %d\n", ibuf->y, ibuf->y - ysize);
- printf("glyphcount = %d\n", glyphcount);
- printf("bytes = %d\n", bytes);
- }
- */
-
- // we've read the data from the image. Now we're going
- // to crop the image vertically so only the bitmap data
- // remains visible
-
- ibuf->y -= ysize;
- ibuf->userdata = bmfont;
- ibuf->userflags |= IB_BITMAPFONT;
-
- if (ibuf->planes < 32) {
- // we're going to fake alpha here:
- calcAlpha(ibuf);
- }
- } else {
- /* MAART:
- printf("readBitmapFontVersion0: corrupted bitmapfont\n");
- */
- }
-}
-
-void detectBitmapFont(ImBuf *ibuf)
-{
- unsigned char * rect;
- unsigned short version;
- long i;
-
- if (ibuf != NULL) {
- // bitmap must have an x size that is a power of two
- if (is_power_of_two(ibuf->x)) {
- rect = (unsigned char *) (ibuf->rect + (ibuf->x * (ibuf->y - 1)));
- // printf ("starts with: %s %c %c %c %c\n", rect, rect[0], rect[1], rect[2], rect[3]);
- if (rect[0] == 'B' && rect[1] == 'F' && rect[2] == 'N' && rect[3] == 'T') {
- // printf("found 8bit font !\n");
- // round y size down
- // do the 8 bit font stuff. (not yet)
- } else {
- // we try all 4 possible combinations
- for (i = 0; i < 4; i++) {
- if (rect[0] == 'B' && rect[4] == 'F' && rect[8] == 'N' && rect[12] == 'T') {
- // printf("found 24bit font !\n");
- // We're going to parse the file:
-
- version = (rect[16] << 8) | rect[20];
-
- if (version == 0) {
- readBitmapFontVersion0(ibuf, rect, 4);
- } else {
- //printf("detectBitmapFont :Unsupported version %d\n", version);
- }
-
- // on succes ibuf->userdata points to the bitmapfont
- if (ibuf->userdata) {
- break;
- }
- }
- rect++;
- }
- }
- }
- }
-}
-
-int locateGlyph(bmFont *bmfont, unsigned short unicode)
-{
- int min, max, current = 0;
-
- if (bmfont) {
- min = 0;
- max = bmfont->glyphcount;
- while (1) {
- // look halfway for glyph
- current = (min + max) >> 1;
-
- if (bmfont->glyphs[current].unicode == unicode) {
- break;
- } else if (bmfont->glyphs[current].unicode < unicode) {
- // have to move up
- min = current;
- } else {
- // have to move down
- max = current;
- }
-
- if (max - min <= 1) {
- // unable to locate glyph
- current = 0;
- break;
- }
- }
- }
-
- return(current);
-}
-
-void matrixGlyph(ImBuf *ibuf, unsigned short unicode,
- float *centerx, float *centery,
- float *sizex, float *sizey,
- float *transx, float *transy,
- float *movex, float *movey,
- float *advance)
-{
- int index;
- bmFont *bmfont;
-
- *centerx = *centery = 0.0;
- *sizex = *sizey = 1.0;
- *transx = *transy = 0.0;
- *movex = *movey = 0.0;
- *advance = 1.0;
-
- if (ibuf) {
- bmfont = (bmFont*)ibuf->userdata;
- if (bmfont && (ibuf->userflags & IB_BITMAPFONT)) {
- index = locateGlyph(bmfont, unicode);
- if (index) {
-
- *sizex = (bmfont->glyphs[index].sizex) / (float) (bmfont->glyphs[0].sizex);
- *sizey = (bmfont->glyphs[index].sizey) / (float) (bmfont->glyphs[0].sizey);
-
- *transx = bmfont->glyphs[index].locx / (float) ibuf->x;
- *transy = (ibuf->y - bmfont->glyphs[index].locy) / (float) ibuf->y;
-
- *centerx = bmfont->glyphs[0].locx / (float) ibuf->x;
- *centery = (ibuf->y - bmfont->glyphs[0].locy) / (float) ibuf->y;
-
- // 2.0 units is the default size of an object
-
- *movey = (float)(1.0 - *sizey + 2.0 * (bmfont->glyphs[index].ofsy - bmfont->glyphs[0].ofsy) / (float) bmfont->glyphs[0].sizey);
- *movex = (float)(*sizex - 1.0 + 2.0 * (bmfont->glyphs[index].ofsx - bmfont->glyphs[0].ofsx) / (float) bmfont->glyphs[0].sizex);
-
- *advance = (float)(2.0 * bmfont->glyphs[index].advance / (float) bmfont->glyphs[0].advance);
-
- // printfGlyph(&bmfont->glyphs[index]);
- // printf("%c %d %0.5f %0.5f %0.5f %0.5f %0.5f\n", unicode, index, *sizex, *sizey, *transx, *transy, *advance);
- }
- }
- }
-}