diff options
author | Kent Mein <mein@cs.umn.edu> | 2002-11-25 14:16:17 +0300 |
---|---|---|
committer | Kent Mein <mein@cs.umn.edu> | 2002-11-25 14:16:17 +0300 |
commit | b9a19f1ea702446cb176d3f621de331d5c2cc9da (patch) | |
tree | 9e2e0d1265ef8a2ad9e7719b1881d653b088cd5c /source/gameengine/GamePlayer/common/windows | |
parent | 3f2f1571e5b1839c88f9facfe6834ec19f6e533a (diff) |
Did all of the .h's in source
(adding)
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
also the Makefile.in's were from previous patch adding
the system depend stuff to configure.ac
Kent
--
mein@cs.umn.edu
Diffstat (limited to 'source/gameengine/GamePlayer/common/windows')
4 files changed, 15 insertions, 2 deletions
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h b/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h index d08ec3c4fa5..41a7181c0d8 100644 --- a/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h +++ b/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h @@ -33,6 +33,10 @@ #ifndef _GPW_CANVAS_H_ #define _GPW_CANVAS_H_ +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + #ifdef WIN32 #pragma warning (disable:4786) // suppress stl-MSVC debug info warning #endif diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Engine.h b/source/gameengine/GamePlayer/common/windows/GPW_Engine.h index d12b7cddda0..ae1bfc70418 100644 --- a/source/gameengine/GamePlayer/common/windows/GPW_Engine.h +++ b/source/gameengine/GamePlayer/common/windows/GPW_Engine.h @@ -33,9 +33,11 @@ #ifndef __GPW_ENGINE_H #define __GPW_ENGINE_H - #include "GPC_Engine.h" +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif class GPW_Engine : public GPC_Engine { diff --git a/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h b/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h index 495ad956dd9..75eba82464b 100644 --- a/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h +++ b/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h @@ -36,9 +36,12 @@ #pragma warning (disable : 4786) #include <windows.h> - #include "GPC_KeyboardDevice.h" +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + /** * Win32 implementation of GPC_KeyboardDevice. * The contructor fills the keyboard code translation map. diff --git a/source/gameengine/GamePlayer/common/windows/GPW_System.h b/source/gameengine/GamePlayer/common/windows/GPW_System.h index e178ce3066a..3e4c92a40cd 100644 --- a/source/gameengine/GamePlayer/common/windows/GPW_System.h +++ b/source/gameengine/GamePlayer/common/windows/GPW_System.h @@ -38,6 +38,10 @@ #include "GPC_System.h" +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + #if defined(__CYGWIN32__) # define __int64 long long #endif |