diff options
author | Kent Mein <mein@cs.umn.edu> | 2002-12-27 16:11:01 +0300 |
---|---|---|
committer | Kent Mein <mein@cs.umn.edu> | 2002-12-27 16:11:01 +0300 |
commit | f1c4f705a19cc9ae306431be7a970712a40a2d9a (patch) | |
tree | a0dac6b28132e480266a7d7c2d5f2c75613ca1a1 /source/gameengine/GamePlayer/common/windows | |
parent | f78de74b202cefa087e9d6d1ac62a6d4f0bcf6eb (diff) |
Removed the config.h thing from the .h's in the source dir.
So we should be all set now :)
Kent
--
mein@cs.umn.edu
Diffstat (limited to 'source/gameengine/GamePlayer/common/windows')
4 files changed, 0 insertions, 17 deletions
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h b/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h index 41a7181c0d8..d08ec3c4fa5 100644 --- a/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h +++ b/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h @@ -33,10 +33,6 @@ #ifndef _GPW_CANVAS_H_ #define _GPW_CANVAS_H_ -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #ifdef WIN32 #pragma warning (disable:4786) // suppress stl-MSVC debug info warning #endif diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Engine.h b/source/gameengine/GamePlayer/common/windows/GPW_Engine.h index ae1bfc70418..8f357358d68 100644 --- a/source/gameengine/GamePlayer/common/windows/GPW_Engine.h +++ b/source/gameengine/GamePlayer/common/windows/GPW_Engine.h @@ -35,10 +35,6 @@ #include "GPC_Engine.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - class GPW_Engine : public GPC_Engine { public: diff --git a/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h b/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h index 75eba82464b..0e683943701 100644 --- a/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h +++ b/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h @@ -38,10 +38,6 @@ #include <windows.h> #include "GPC_KeyboardDevice.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /** * Win32 implementation of GPC_KeyboardDevice. * The contructor fills the keyboard code translation map. diff --git a/source/gameengine/GamePlayer/common/windows/GPW_System.h b/source/gameengine/GamePlayer/common/windows/GPW_System.h index 3e4c92a40cd..e7dbe99cd1c 100644 --- a/source/gameengine/GamePlayer/common/windows/GPW_System.h +++ b/source/gameengine/GamePlayer/common/windows/GPW_System.h @@ -38,15 +38,10 @@ #include "GPC_System.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #if defined(__CYGWIN32__) # define __int64 long long #endif - class GPW_System : public GPC_System { public: |