diff options
author | Kent Mein <mein@cs.umn.edu> | 2005-03-11 23:16:14 +0300 |
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committer | Kent Mein <mein@cs.umn.edu> | 2005-03-11 23:16:14 +0300 |
commit | a1919e6db4e20f1ab16646d3cbb273f569af23e1 (patch) | |
tree | 60642648c9d0b35a1c8f81bf96bdb7c60acba2d7 /source/gameengine/GamePlayer/common | |
parent | c6d51245604b8c1bb329f5362ad528cc6f31c085 (diff) |
Gernot Ziegler's patch to add OpenEXR support to blender.
To enable it you will need to download OpenEXR and install it.
For the Makefiles you will need to set WITH_OPENEXR=true
and set NAN_OPENEXR to point to where OpenEXR is installed.
For scons you'll need to remove config.opts to get the new options
so you can enable OpenEXR, I was not able to get blender to link
with scons so the scons stuff may need to be tweaked a little but
I think it should work.
For other platform managers The OpenEXR stuff is similar to QUICKTIME
you need to define WITH_OPENEXR and setup the library stuff and
as you'll notice in this commit there are two extra files.
Kent
Diffstat (limited to 'source/gameengine/GamePlayer/common')
-rw-r--r-- | source/gameengine/GamePlayer/common/SConscript | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/common/SConscript b/source/gameengine/GamePlayer/common/SConscript index b074c3659ee..ad557eae2f4 100644 --- a/source/gameengine/GamePlayer/common/SConscript +++ b/source/gameengine/GamePlayer/common/SConscript @@ -65,9 +65,10 @@ gp_common_env.Append( CPPPATH = ['.', gp_common_env.Append (CPPPATH = user_options_dict['PYTHON_INCLUDE']) gp_common_env.Append (CPPPATH = user_options_dict['SOLID_INCLUDE']) gp_common_env.Append (CPPPATH = user_options_dict['PNG_INCLUDE']) +gp_common_env.Append (CPPPATH = user_options_dict['OPENEXR_INCLUDE']) gp_common_env.Append (CPPPATH = user_options_dict['Z_INCLUDE']) if sys.platform=='win32': gp_common_env.Append (CXXFLAGS = ['/GR']) -gp_common_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/GPC_common', source=source_files)
\ No newline at end of file +gp_common_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/GPC_common', source=source_files) |