diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-04-18 14:28:37 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-04-18 14:28:37 +0400 |
commit | 8f1500da005e4f84fd593492822c6d99e768c354 (patch) | |
tree | 942f6960b50fb03430f4dcd934837213d7d76695 /source/gameengine/GamePlayer/common | |
parent | 45441c07d4609493aecf265b64ad0c108722e9db (diff) |
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
Diffstat (limited to 'source/gameengine/GamePlayer/common')
15 files changed, 0 insertions, 60 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp index 100ab4b72b3..b90aec75959 100644 --- a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp +++ b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp @@ -27,10 +27,6 @@ * ***** END GPL LICENSE BLOCK ***** */ -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #ifndef NOPNG #ifdef WIN32 #include "png.h" diff --git a/source/gameengine/GamePlayer/common/GPC_Engine.cpp b/source/gameengine/GamePlayer/common/GPC_Engine.cpp index 3222392ed9a..54ace227821 100644 --- a/source/gameengine/GamePlayer/common/GPC_Engine.cpp +++ b/source/gameengine/GamePlayer/common/GPC_Engine.cpp @@ -27,10 +27,6 @@ * ***** END GPL LICENSE BLOCK ***** */ -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #ifdef WIN32 #pragma warning (disable:4786) // suppress stl-MSVC debug info warning #endif // WIN32 diff --git a/source/gameengine/GamePlayer/common/GPC_MouseDevice.cpp b/source/gameengine/GamePlayer/common/GPC_MouseDevice.cpp index 08902aaa029..706c3d178cd 100644 --- a/source/gameengine/GamePlayer/common/GPC_MouseDevice.cpp +++ b/source/gameengine/GamePlayer/common/GPC_MouseDevice.cpp @@ -29,10 +29,6 @@ #include "GPC_MouseDevice.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - GPC_MouseDevice::GPC_MouseDevice() { diff --git a/source/gameengine/GamePlayer/common/GPC_RawImage.cpp b/source/gameengine/GamePlayer/common/GPC_RawImage.cpp index d13428b799f..42f3b2dc1e1 100644 --- a/source/gameengine/GamePlayer/common/GPC_RawImage.cpp +++ b/source/gameengine/GamePlayer/common/GPC_RawImage.cpp @@ -33,10 +33,6 @@ #include "GPC_RawImage.h" #include "GPC_RawLogoArrays.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - GPC_RawImage::GPC_RawImage() : m_data(0), m_dataSize(0), m_width(0), m_height(0) diff --git a/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp b/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp index da25b689ad5..159a6f50776 100644 --- a/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp +++ b/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp @@ -30,10 +30,6 @@ #include "GPC_RawLoadDotBlendArray.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - void GetRawLoadingAnimation(unsigned char **data, int *dataSize) { // create an array that will automatically be deleted when) diff --git a/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp b/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp index f6934b1b4d2..761e53cf1d3 100644 --- a/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp +++ b/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp @@ -30,10 +30,6 @@ #include "GPC_RawLogoArrays.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - void GetRawBlenderLogo(unsigned char **data, int *width, int *height) { // create an array that will automatically be deleted when) diff --git a/source/gameengine/GamePlayer/common/GPC_System.cpp b/source/gameengine/GamePlayer/common/GPC_System.cpp index 77a1633ae82..36022bae9dd 100644 --- a/source/gameengine/GamePlayer/common/GPC_System.cpp +++ b/source/gameengine/GamePlayer/common/GPC_System.cpp @@ -32,10 +32,6 @@ #include "GPC_KeyboardDevice.h" #include "NG_NetworkDeviceInterface.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - GPC_System::GPC_System() // : m_ndi(0) { diff --git a/source/gameengine/GamePlayer/common/bmfont.cpp b/source/gameengine/GamePlayer/common/bmfont.cpp index afe20ca5e3a..3532eb81f87 100644 --- a/source/gameengine/GamePlayer/common/bmfont.cpp +++ b/source/gameengine/GamePlayer/common/bmfont.cpp @@ -58,10 +58,6 @@ #include "BKE_bmfont.h" #include "BKE_bmfont_types.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /*MAART: void printfGlyph(bmGlyph * glyph) { diff --git a/source/gameengine/GamePlayer/common/unix/GPU_Canvas.cpp b/source/gameengine/GamePlayer/common/unix/GPU_Canvas.cpp index 130740f2aff..bb7b55fbcf1 100644 --- a/source/gameengine/GamePlayer/common/unix/GPU_Canvas.cpp +++ b/source/gameengine/GamePlayer/common/unix/GPU_Canvas.cpp @@ -30,10 +30,6 @@ //#include <iostream> #include "GPU_Canvas.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - GPU_Canvas::GPU_Canvas(KXH_plugin_handle p, int width, int height) : GPC_Canvas(width, height), m_plugin(p) { diff --git a/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp b/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp index 6094b66764f..3eb7147bd98 100644 --- a/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp +++ b/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp @@ -49,10 +49,6 @@ #include "GPC_RenderTools.h" #include "GPC_RawImage.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - void Redraw(GPU_Engine *engine); // -the- redraw function // callback functions diff --git a/source/gameengine/GamePlayer/common/unix/GPU_System.cpp b/source/gameengine/GamePlayer/common/unix/GPU_System.cpp index 7efe05972cd..8085ecb4380 100644 --- a/source/gameengine/GamePlayer/common/unix/GPU_System.cpp +++ b/source/gameengine/GamePlayer/common/unix/GPU_System.cpp @@ -30,10 +30,6 @@ #include <sys/time.h> #include "GPU_System.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - static struct timeval startTime; static int startTimeDone = 0; diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Canvas.cpp b/source/gameengine/GamePlayer/common/windows/GPW_Canvas.cpp index 44b53fb9dda..44437820bd2 100644 --- a/source/gameengine/GamePlayer/common/windows/GPW_Canvas.cpp +++ b/source/gameengine/GamePlayer/common/windows/GPW_Canvas.cpp @@ -29,10 +29,6 @@ #include "GPW_Canvas.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - GPW_Canvas::GPW_Canvas(HWND hWnd, HDC hDC, int width, int height) : GPC_Canvas(width, height), m_hWnd(hWnd), m_hRC(0), m_hDC(hDC) { diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp b/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp index e2b2486fd43..f5e9f2e767c 100644 --- a/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp +++ b/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp @@ -44,10 +44,6 @@ #include "NG_NetworkScene.h" #include "NG_LoopBackNetworkDeviceInterface.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - GPW_Engine::GPW_Engine(char *customLoadingAnimationURL, int foregroundColor, int backgroundColor, int frameRate) : GPC_Engine(customLoadingAnimationURL, foregroundColor, backgroundColor, diff --git a/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.cpp b/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.cpp index 5c5d590c2bc..465d8914ebc 100644 --- a/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.cpp +++ b/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.cpp @@ -29,10 +29,6 @@ #include "GPW_KeyboardDevice.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - // Key code values not found in winuser.h #ifndef VK_MINUS #define VK_MINUS 0xBD diff --git a/source/gameengine/GamePlayer/common/windows/GPW_System.cpp b/source/gameengine/GamePlayer/common/windows/GPW_System.cpp index b1dd5afaa6d..4f4a48a52f1 100644 --- a/source/gameengine/GamePlayer/common/windows/GPW_System.cpp +++ b/source/gameengine/GamePlayer/common/windows/GPW_System.cpp @@ -31,10 +31,6 @@ #include <windows.h> #include "GPW_System.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - GPW_System::GPW_System(void) { m_freq = 0; 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