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author | Mitchell Stokes <mogurijin@gmail.com> | 2013-07-20 04:51:05 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-07-20 04:51:05 +0400 |
commit | 5645d9f720530762dbd128865164638265389ef8 (patch) | |
tree | 599800011eb301986cecbc9514db695a112024f5 /source/gameengine/GamePlayer/common | |
parent | 9732c6283efa93bfc8442ee9e377184ae30692c6 (diff) |
Removing source files from source/gameengine/GamePlayer/common/SConscript that were removed in an earlier commit. This should allow SCons to build the game engine again.
Diffstat (limited to 'source/gameengine/GamePlayer/common')
-rw-r--r-- | source/gameengine/GamePlayer/common/SConscript | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/source/gameengine/GamePlayer/common/SConscript b/source/gameengine/GamePlayer/common/SConscript index 96fda6dd548..85c4b091718 100644 --- a/source/gameengine/GamePlayer/common/SConscript +++ b/source/gameengine/GamePlayer/common/SConscript @@ -30,16 +30,10 @@ Import ('env') source_files = [ - 'bmfont.cpp', 'GPC_Canvas.cpp', - 'GPC_Engine.cpp', 'GPC_KeyboardDevice.cpp', 'GPC_MouseDevice.cpp', - 'GPC_RawImage.cpp', - 'GPC_RawLoadDotBlendArray.cpp', - 'GPC_RawLogoArrays.cpp', 'GPC_RenderTools.cpp', - 'GPC_System.cpp', ] incs = [ |