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authorDalai Felinto <dfelinto@gmail.com>2010-10-31 15:12:57 +0300
committerDalai Felinto <dfelinto@gmail.com>2010-10-31 15:12:57 +0300
commit89ceb3b87a1ab08c6ee56fdb8bfd7fa633af8ace (patch)
treeba660b7bf7ac04afccf1673e99ec9bb277599cfd /source/gameengine/GamePlayer/ghost/CMakeLists.txt
parent06abc862b0d67c2e7d1274ef0c90f55d24d8f625 (diff)
bugfix: "glsl lamp not (directly) updated when there is no material in the object" reported by Olivier Amrein
lamps require a depsgraph update. There is no more need to ED_render_id_flush_update because this is called by the DAG_id_flush_update. help (and the right fix) from Brecht.
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/CMakeLists.txt')
0 files changed, 0 insertions, 0 deletions