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author | Mitchell Stokes <mogurijin@gmail.com> | 2013-07-20 03:31:45 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-07-20 03:31:45 +0400 |
commit | cf62de6c6df49bdadd709d9628411bc74c1dfd95 (patch) | |
tree | 17d386d4380d0cc87167acf12ef16de58cae1215 /source/gameengine/GamePlayer/ghost/CMakeLists.txt | |
parent | 017f09b9d467c12d6a7fd3cb744ca0eb4e851d0e (diff) |
BGE: Partial fix for [#36151] "Distance model not carrying over to standalone" reported by Florian Schneider (drjaska).
The Blenderplayer wasn't initializing 3D audio settings from the scene settings like the embedded player was.
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/CMakeLists.txt')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/CMakeLists.txt | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/source/gameengine/GamePlayer/ghost/CMakeLists.txt b/source/gameengine/GamePlayer/ghost/CMakeLists.txt index 4ac9e78232e..4e17f21ae8c 100644 --- a/source/gameengine/GamePlayer/ghost/CMakeLists.txt +++ b/source/gameengine/GamePlayer/ghost/CMakeLists.txt @@ -81,4 +81,11 @@ if(WITH_INTERNATIONAL) add_definitions(-DWITH_INTERNATIONAL) endif() +if(WITH_AUDASPACE) + list(APPEND INC + ../../../../intern/audaspace/intern + ) + add_definitions(-DWITH_AUDASPACE) +endif() + blender_add_lib_nolist(ge_player_ghost "${SRC}" "${INC}" "${INC_SYS}") |