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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2005-03-25 13:33:39 +0300
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2005-03-25 13:33:39 +0300
commitc844aa265ad4eb50ad0e18661470fa6092052728 (patch)
treec4a778ab1227e4266022fd076e8a0cb709badd13 /source/gameengine/GamePlayer/ghost/GPG_Application.cpp
parent3dd17cec3bcaa3885e14630e6a71a8486e9b2697 (diff)
Big patches:
Erwin Coumans: Abstract the physics engine Charlie C: Joystick fixes Me: Moved the ray cast (shadows, mouse sensor & ray sensor)
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_Application.cpp')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index a956ede0d57..52bee8e81dd 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -51,7 +51,7 @@
#include "GPG_Application.h"
#include <iostream>
-#include <assert.h>
+#include <MT_assert.h>
/**********************************
* Begin Blender include block
@@ -725,7 +725,7 @@ void GPG_Application::exitEngine()
bool GPG_Application::handleWheel(GHOST_IEvent* event)
{
bool handled = false;
- assert(event);
+ MT_assert(event);
if (m_mouse)
{
GHOST_TEventDataPtr eventData = ((GHOST_IEvent*)event)->getData();
@@ -744,7 +744,7 @@ bool GPG_Application::handleWheel(GHOST_IEvent* event)
bool GPG_Application::handleButton(GHOST_IEvent* event, bool isDown)
{
bool handled = false;
- assert(event);
+ MT_assert(event);
if (m_mouse)
{
GHOST_TEventDataPtr eventData = ((GHOST_IEvent*)event)->getData();
@@ -773,7 +773,7 @@ bool GPG_Application::handleButton(GHOST_IEvent* event, bool isDown)
bool GPG_Application::handleCursorMove(GHOST_IEvent* event)
{
bool handled = false;
- assert(event);
+ MT_assert(event);
if (m_mouse && m_mainWindow)
{
GHOST_TEventDataPtr eventData = ((GHOST_IEvent*)event)->getData();
@@ -790,7 +790,7 @@ bool GPG_Application::handleCursorMove(GHOST_IEvent* event)
bool GPG_Application::handleKey(GHOST_IEvent* event, bool isDown)
{
bool handled = false;
- assert(event);
+ MT_assert(event);
if (m_keyboard)
{
GHOST_TEventDataPtr eventData = ((GHOST_IEvent*)event)->getData();