diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2008-12-29 19:36:58 +0300 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2008-12-29 19:36:58 +0300 |
commit | 1c663bbc7e53cda1fe35579302574b0d98aa8db3 (patch) | |
tree | 4c0d3be6453932c01a9dc0fee0f820275cd6701d /source/gameengine/GamePlayer/ghost/GPG_Application.cpp | |
parent | d91daaa5f690645153adf647c371262c9c6cb009 (diff) |
First batch of GE API cleanup.
The principle is to replace most get/set methods of logic bricks by direct property access.
To make porting of game code easier, the properties have usually the same type and use than
the return values/parameters of the get/set methods.
More details on http://wiki.blender.org/index.php/GameEngineDev/Python_API_Clean_Up
Old methods are still available but will produce deprecation warnings on the console:
"<method> is deprecated, use the <property> property instead"
You can avoid these messages by turning on the "Ignore deprecation warnings" option in Game menu.
PyDoc is updated to include the new properties and display a deprecation warning
for the get/set methods that are being deprecated.
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_Application.cpp')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_Application.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp index d0a2d0b05f2..e858c852b70 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp @@ -530,6 +530,7 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode) bool fixed_framerate= (SYS_GetCommandLineInt(syshandle, "fixed_framerate", fixedFr) != 0); bool frameRate = (SYS_GetCommandLineInt(syshandle, "show_framerate", 0) != 0); bool useLists = (SYS_GetCommandLineInt(syshandle, "displaylists", G.fileflags & G_FILE_DISPLAY_LISTS) != 0); + bool nodepwarnings = (SYS_GetCommandLineInt(syshandle, "ignore_deprecation_warnings", 0) != 0); if(GLEW_ARB_multitexture && GLEW_VERSION_1_1) m_blendermat = (SYS_GetCommandLineInt(syshandle, "blender_material", 1) != 0); @@ -604,6 +605,8 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode) m_ketsjiengine->SetAudioDevice(m_audiodevice); m_ketsjiengine->SetTimingDisplay(frameRate, false, false); + CValue::SetDeprecationWarnings(nodepwarnings); + m_ketsjiengine->SetUseFixedTime(fixed_framerate); m_ketsjiengine->SetTimingDisplay(frameRate, profile, properties); |